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Weapons & Maps · High Explosive Grenade

Grenade · Both

High Explosive Grenade

The High Explosive Grenade, universally referenced across competitive tactical esports as the "HE Grenade," represents the definitive kinetic concussion tool in Counter-Strike 2. Serving both Counter-Terrorists and Terrorists as an essential utility component, the HE Grenade bridges the gap between passive spatial control and lethal physical damage. In Counter-Strike 2, the HE Grenade underwent a revolutionary functional transformation: beyond inflicting catastrophic shrapnel trauma on enemy combatants, the concussive blast of an HE Grenade now interacts dynamically with volumetric smoke clouds, violently blowing away smoke particles and creating temporary visual windows that completely reshape tactical firefights. Ballistically, the HE Grenade delivers up to 98 damage against completely unarmored targets at point-blank detonation, and up to 57 damage against opponents equipped with Kevlar armor. While a single HE Grenade cannot eliminate a full-health armored player on its own, it functions as a devastating health-pool decimator. In high-level esports, teams coordinate "HE stacks"—where two or three players simultaneously lob grenades into predictable choke points such as Banana on Inferno, Monster on Overpass, or B-Apartments on Mirage. When two HE grenades detonate simultaneously within a tight corridor, any opponent caught within the blast radius is instantly vaporized, turning an aggressive push into an instant catastrophe. The defining tactical paradigm shift introduced in Counter-Strike 2 is the volumetric smoke interaction. In previous iterations of the franchise, smoke grenades acted as impenetrable visual barriers for their entire duration. In CS2, however, throwing an HE Grenade directly into a dense smoke screen causes the high-pressure shockwave to disperse the smoke plume for approximately 1.5 to 2.0 seconds. This mechanic gives players an active countermeasure against smoke-defusing CTs or executing Terrorists: by chucking an HE Grenade into the smoke, defenders can instantly reveal enemies hiding inside, securing vital eliminations before the smoke rolls back in to fill the void. Operating the HE Grenade requires an intimate understanding of throwing mechanics. Utilizing Counter-Strike 2 jump-throw mechanics, players can execute left-click (long-distance), right-click (underhand close-range), or left-plus-right-click (medium-distance) throws. The grenade fuse activates upon release, detonating approximately 1.8 seconds after being thrown. Skilled players master bounce angles off walls and ceilings to drop grenades directly onto common defensive perches without exposing themselves to sniper sightlines. Furthermore, the HE Grenade imparts substantial physical knockback on loose weapons and items, allowing defenders to blow dropped bombs away from planting zones. Esports history is filled with iconic HE Grenade plays that decided championship trophies. Robin "flusha" Rönnquist and Astralis legendary core of dev1ce, dupreeh, and Xyp9x elevated grenade stacking to a geometric science during their historic Major four-peat, routinely dealing thousands of points of utility damage per match and forcing opponents to forfeit map control without firing a single rifle bullet. At the PGL Major Copenhagen, perfectly timed HE smoke-clears repeatedly produced game-winning defuse denials in nail-biting overtime rounds. Within the tactical utility hierarchy, the HE Grenade costs $300 and provides no monetary kill reward, emphasizing its role as a strategic enabler rather than an economic farming tool. Carrying a maximum of one HE Grenade per player loadout, its usage demands careful communication and synchronization. The HE Grenade stands as an indispensable instrument of explosive tactical mastery and volumetric dynamism in Counter-Strike 2.

rpm
0
price
300
damage
98
kill award
0
reserve ammo
0
reload time s
0
movement speed
245
origin country
United States
recoil control
Throwable Fuse
accurate range m
15
armor penetration
65
magazine capacity
1
penetration power
100

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