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Weapons & Maps · SCAR-20

Sniper · CT Only

SCAR-20

The FN SCAR-20 stands as the pinnacle of continuous long-range suppression for the Counter-Terrorist defensive line in Counter-Strike 2. Classified alongside its Terrorist counterpart as a semi-automatic precision sniper rifle — commonly and colloquially referred to across global gaming communities as the "Auto-Sniper" or "Dak-Dak" — the SCAR-20 eliminates the operational downtime inherent to bolt-action rifles. Boasting a massive 20-round detachable magazine and a rapid semi-automatic cycling rate of 240 rounds per minute, the SCAR-20 is engineered to lock down narrow choke points, eliminate advancing clusters of enemies, and deny plant zones through impenetrable walls of high-caliber fire. Ballistically, the SCAR-20 discharges 7.62 NATO rounds that deliver 80 base damage backed by an 82.5 percent armor penetration rating. Against an armored opponent, a direct headshot delivers an instantaneous elimination, inflicting roughly 165 damage. However, what makes the SCAR-20 truly terrifying is its double-tap capability: two rapid consecutive body shots will eliminate any player regardless of Kevlar armor or distance in less than half a second. Supported by 20 rounds in the magazine and 90 rounds in reserve, a defensive sniper holding an angle such as B-Site Apartments on Mirage or B-Long on Dust II can continuously fire into advancing Terrorist formations without pause. Controlling the SCAR-20 requires understanding semi-automatic recoil accumulation. While the initial shot down the dual-magnification scope is laser-accurate, firing at the maximum cyclic rate of 240 RPM causes significant vertical climb and crosshair wobble. Skilled marksmen pace their shots in rhythmic two-round double-taps, allowing the reticle to settle momentarily between bursts. The rifle also boasts exceptional surface penetration power (rated at 250 penetration units), making it a devastating weapon for wallbanging through wooden doors, thin sheet metal, and concrete corners where enemy players frequently seek cover. In the competitive economy, the SCAR-20 is an astronomical luxury priced at $5,000 — the second most expensive firearm in the entire game behind the Terrorist G3SG1. Yielding a standard $300 kill award, purchasing a SCAR-20 is an all-or-nothing strategic commitment that is typically reserved for rounds where the Counter-Terrorist side possesses a commanding economic surplus exceeding $10,000 per player. In competitive esports tournaments, buying an auto-sniper carries enormous psychological weight — while it is devastating when holding defensive angles, dropping the weapon into the hands of attacking Terrorists can instantly turn the tables and result in catastrophic defensive collapses. Esports history features notable instances where the SCAR-20 was deployed as a lethal shock weapon in high-stakes matches. Iconic players like Gabriel "FalleN" Toledo, Aleksi "allu" Jalli, and Jesper "JW" Wecksell occasionally unveiled the auto-sniper to break the mental resolve of opponents during overtime rounds on maps like Train and Dust II. The psychological pressure of hearing rapid, thunderous sniper fire down a hallway frequently forces attacking teams to freeze their executes or burn excessive utility to dislodge the defender. In the skin marketplace, the SCAR-20 offers several vibrant and collectible finishes. Standout designs include the sleek SCAR-20 Bloodsport with its tech-racer typography, the futuristic Cyrex with its sharp white, red, and black palette, the luxurious Emerald from the Bank Collection, the intricate Enforcer, and the Splash Jam. The SCAR-20 remains the ultimate symbol of defensive supremacy and suppressive firepower in Counter-Strike 2.

rpm
240
price
5000
damage
80
kill award
300
reserve ammo
90
reload time s
3.08
movement speed
215
origin country
Belgium
recoil control
Semi-Automatic Reset
accurate range m
66.08
armor penetration
82.5
magazine capacity
20
penetration power
250

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