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CS2 map file · de_inferno
Active DutyActive Duty PremierOriginal map 2001Italy

Inferno

Inferno is set in a small Italian town. Rounds turn on Banana utility fights, tight A-site retakes and Major-final deciders.

T win rate
49.8%
CT win rate
50.2%
Pro matches
20,850
Teams tracked
34
Inferno CS2 map

Map profile

Inferno tactical profile

Side balance · tracked pro play

T side

49.8%

CT side

50.2%

Win-rate split across the logged professional sample for Inferno.

Map metadata

Creator
Chris (Barney) Auty / Valve Corporation
Setting
Italy
Skybox
Open Volumetric
Competitive tier
Active Duty Premier
Bomb timer
40 s
Pro matches logged
20,850
Avg round duration
79.2 s

Team map pool

Best teams on Inferno

Ranked by recorded win rate on this map. Team records are shown only where the database carries them.

Teams

34

Picks

233

#TeamWorldPlayedW-LPickedWinratePistol
1Nemiga GamingBest: Nemiga 13 - 7 HOTU#111small sample1-00· 0% of 8100%50%
2FlyQuestBest: FlyQuest 13 - 2 THUNDER dOWNUNDER#601815-313· 38% of 3483.3%52.8%
3FURIABest: FURIA 13 - 3 9z#11210-28· 26% of 3083.3%54.2%
4MOUZBest: MOUZ 13 - 3 Falcons#49small sample7-28· 24% of 3377.8%50%
5LiquidBest: Liquid 13 - 3 Chicken Coop#181310-310· 31% of 3276.9%50%
6MIBRBest: MIBR 13 - 2 NRG#14129-39· 34% of 2675%62.5%
71winBest: 1win 13 - 9 HEROIC#154small sample3-10· 0% of 3175%62.5%
8HEROICBest: HEROIC 13 - 2 ASTRAL#261611-516· 47% of 3468.8%59.4%
9Eternal FireBest: Eternal Fire 13 - 1 HEROIC#23128-40· 0% of 2866.7%66.7%
10Lynn Vision GamingBest: Lynn Vision 13 - 4 Rare Atom#449small sample6-36· 21% of 2866.7%55.6%
11Ninjas in PyjamasBest: Ninjas in Pyjamas 13 - 0 SINNERS#229small sample6-32· 9% of 2266.7%50%
12VitalityBest: Vitality 13 - 2 Natus Vincere#29small sample6-36· 26% of 2366.7%61.1%

Showing the top 12 of 34 teams with recorded Inferno data.

Players on the best Inferno teams

Map dossier

Inferno field notes

Inferno is set in a small Italian town. It is one of the most-played decider maps in pro Counter-Strike, known for utility fights, overtimes and hard retakes. Set in a picturesque Mediterranean Italian village characterized by rustic stone villas, sun-drenched cobblestone alleys, and a historic bell tower, Inferno was initially designed by Chris "Barney" Auty during the earliest days of Counter-Strike 1.1 in 2001. Over the ensuing two decades, the map underwent multiple architectural evolutions, culminating in Valve landmark visual and structural overhaul in Counter-Strike 2, which transformed the cramped European corridors into an open, beautifully illuminated battleground with physically accurate stone reflections, dynamic church acoustics, and updated spatial geometry.

Architecturally, Inferno is distinguished by its narrow arterial chokepoints and pronounced reliance on positional choke control. The map revolves around three core strategic sectors: the infamous uphill corridor known as "Banana" leading to the B-bombsite, the central courtyard ("Mid") leading toward Second Mid and Apartments, and the expansive A-bombsite featuring the iconic "Pit," "Balcony," and "Graveyard" defensive complexes. Unlike maps with vast open sniper lanes, Inferno features tight, winding sightlines that force combatants into brutal medium-to-close range firefights where high-damage rifles, shotguns, and precision submachine guns shine.

At the highest echelon of professional play, the battle for Inferno is won or lost on Banana. This single cobblestone lane represents the most utility-dense strip of terrain in all of esports. In the opening twenty seconds of every round, both teams invest thousands of dollars worth of incendiary grenades, HE grenades, and flashbangs into Banana: Counter-Terrorists unleash synchronized defensive firewalls to stall Terrorist rushes, while Terrorist entry packs deploy deep smokes and flash stacks to extinguish the flames and reclaim the uphill car corner. Winning control of Banana grants Terrorists complete tactical freedom: they can either execute an immediate B-bombsite assault or rotate quietly through Mid, leaving CT anchors isolated and guessing.

In the logged professional sample the side split is close to even: 50.2 percent of rounds go to the CTs and 49.8 percent to the Terrorists. In the MR12 format, the CT economy on Inferno is famously fragile: losing a single defensive round after purchasing expensive M4 rifles, defuse kits, and incendiary grenades frequently triggers an immediate double-eco spiral.

The A-bombsite on Inferno is widely recognized by analysts as the most challenging bombsite to retake in the entire competitive map pool. Anchored by the deep defensive enclave of "Pit" and the elevated perch of "Balcony," a well-positioned CT anchor can hold off multiple attackers by playing tight angles and jiggle-peeking around the small bicycle and brick walls. Conversely, once Terrorists successfully plant the bomb on A and secure Pit, Counter-Terrorist retake units must cross through a lethal crossfire gauntlet where every corner must be checked under severe time pressure.

Inferno is etched into esports folklore as the setting for the most unforgettable, emotionally charged matches in competitive gaming history. It was on Inferno that Cloud9 achieved North American esports immortality at the ELEAGUE Major Boston 2018, defeating the superstar juggernaut of FaZe Clan in double overtime of Map 3, anchored by Tyler "Skadoodle" Latham sniper heroics and Jake "Stewie2K" Yip legendary 4k B-site hold with an AWP as the clock ticked down. It was also on Inferno that Vincent "Happy" Schopenhauer achieved global viral fame with his immortal Desert Eagle ace through smoke against TSM at DreamHack London 2015.

In the modern CS2 era, Inferno remains the premier decider map of Major grand finals, where elite teams like Team Vitality, FaZe Clan, Natus Vincere, and MOUZ clash in grueling wars of attrition. With its claustrophobic utility battles, agonizing post-plant retakes, and profound historical legacy, Inferno remains the ultimate crucible of tactical Counter-Strike.

FAQ · Inferno

Questions about Inferno

Where is Inferno set?

Inferno is set in a small Italian town.

Is Inferno CT-sided in CS2?

No, barely: CTs win 50.2% of rounds and Ts 49.8% across the 20,850 pro matches logged on GamerStats (no date window recorded for this sample yet).

GamerStats Lab, CS2 writer at GamerStats

Written & checked by

Official Data & Hardware Research Desk

The official GamerStats Research Desk aggregates verified LAN configs, tournament hardware usage shares, and real-time roster movements across all Valve Regional Standings (VRS) events.

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Data sourcesStats and rankings come from measured match data and Valve's published standings (VRS), each stat labelled with its window. Tournament history comes from published results; settings and gear from players' published setups and our own records.Read our editorial policy →

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