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CS2 map file · de_mirage
Active DutyActive Duty PremierOriginal map 2013Morocco

Mirage

Mirage is set in a Moroccan town. A three-lane map built around mid control, AWP duels at Window and rehearsed A-site executes.

T win rate
48.6%
CT win rate
51.4%
Pro matches
22,480
Teams tracked
36
Mirage CS2 map

Map profile

Mirage tactical profile

Side balance · tracked pro play

T side

48.6%

CT side

51.4%

Win-rate split across the logged professional sample for Mirage.

Map metadata

Creator
Michael (BubkeZ) Hull / Valve Corporation
Setting
Morocco
Skybox
Open Volumetric
Competitive tier
Active Duty Premier
Bomb timer
40 s
Pro matches logged
22,480
Avg round duration
76.4 s

Team map pool

Best teams on Mirage

Ranked by recorded win rate on this map. Team records are shown only where the database carries them.

Teams

36

Picks

249

#TeamWorldPlayedW-LPickedWinratePistol
1MOUZBest: MOUZ 13 - 5 Inner Circle#41815-321· 46% of 4583.3%41.7%
2Chinggis WarriorsBest: Chinggis Warriors 13 - 3 Rare Atom#625small sample4-11· 4% of 2480%40%
3FUTBest: FUT 13 - 8 magic#85small sample4-13· 13% of 2380%70%
4FaZe ClanBest: FaZe 13 - 2 Alliance#209small sample7-28· 28% of 2877.8%55.6%
5VitalityBest: Vitality 13 - 4 Natus Vincere#21310-32· 6% of 3176.9%42.3%
6LiquidBest: Liquid 13 - 4 antivalue#18129-36· 16% of 3675%66.7%
7LuminosityBest: Luminosity 13 - 5 BBL#328small sample6-23· 25% of 1275%43.8%
81winBest: 1win 13 - 4 5star#15118-39· 20% of 4572.7%50%
9Imperial EsportsBest: Imperial 13 - 4 BESTIA#481813-518· 41% of 4372.2%47.2%
10Nemiga GamingBest: Nemiga 13 - 1 Nemesis#112014-69· 15% of 6070%65%
11Ninjas in PyjamasBest: Ninjas in Pyjamas 13 - 1 Johnny Speeds#22149-55· 13% of 3764.3%60.7%
12BETBOOMBest: BETBOOM 13 - 5 Aurora#71610-66· 18% of 3262.5%56.2%

Showing the top 12 of 36 teams with recorded Mirage data.

Players on the best Mirage teams

Map dossier

Mirage field notes

Mirage is set in a Moroccan town. It is one of the most-played maps in competitive Counter-Strike. Originally conceptualized in 2003 by community level designer Michael "BubkeZ" Hull under the moniker de_cpl_strike for the Cyberathlete Professional League, the map was subsequently ported and refined through Counter-Strike 1.6 and Source before receiving an official, ground-up aesthetic overhaul by Valve in June 2013 for Counter-Strike: Global Offensive. In Counter-Strike 2, Mirage was meticulously rebuilt under the Source 2 engine with physically based rendering (PBR), realistic Moroccan sun-bleached sandstone lighting, and high-fidelity texture shaders, preserving its cherished three-lane geometry while dramatically modernizing its visual fidelity, audio spatialization, and volumetric smoke interactions.

From a structural and architectural perspective, Mirage represents the gold standard of three-lane competitive design. The layout presents two distinct bombsite complexes separated by an expansive, highly contested central corridor universally known as "Middle" or "Mid." Counter-Terrorists spawn deep within the defensive perimeter, granting them natural positional priority: a CT sniper can reach the Sniper Nest (Window) in under five seconds, while defensive riflers can establish crossfires from Connector, Short (Catwalk), and B-Apartments before Terrorist entry units can cross the threshold. Conversely, Terrorists spawn in an open desert courtyard with rapid branching access toward A-Apartments (Palace), A-Ramp, Middle, and B-Apartments. The geometry enforces strict timing milestones: Terrorist and CT velocities meet at Top-Mid and Window within exactly four seconds of the round timer, making opening sniper duels the defining pulse of every opening engagement.

In the logged professional sample the side split is close to even: Counter-Terrorists average a 51.4 percent defensive win rate compared to 48.6 percent for the attacking Terrorist faction.

Tactically, Mirage is celebrated for having established the standard vocabulary of modern utility executes. The A-bombsite execute is the single most rehearsed piece of team choreography in esports history: three synchronized smoke grenades launched from T-Roof cover A-Stairs, Jungle, and CT-Spawn simultaneously, completely severing the bombsite from defensive sniper rotations and forcing the solo site anchor into isolated duels against attackers flooding through A-Ramp and Palace. In Counter-Strike 2, the introduction of volumetric smokes revolutionized this dynamic. Because smokes now expand organically to fill surrounding volumes, the classic CT-Spawn smoke blooms seamlessly across the ticket booth, while HE grenades can be detonated inside the smoke by defensive retake units to temporarily carve open visual windows and catch defuse-denying Terrorists completely off guard.

The B-bombsite offers an entirely contrasting tactical atmosphere defined by extreme close-quarters claustrophobia. Terrorist pushes must funnel through the narrow corridor of B-Apartments, making them acutely vulnerable to defensive utility stacks, incendiary grenades, and aggressive shotgun ambushes from Van and Bench. Securing the B-site requires disciplined site clearance: entry fraggers must check Under-Balcony (commonly known as "Get_Right"), sweep behind the Triple boxes, and establish post-plant crossfires looking toward Market (Kitchen) window and Catwalk. Because rotating from the A-bombsite to B takes approximately 8.5 seconds through Market, Terrorists who cleanly secure B can fortify the bombsite into an almost impenetrable defensive fortress.

Esports history is etched with legendary moments on Mirage that defined world championships and created gaming immortality. At the MLG Columbus 2016 Major semifinals, Brazilian superstar Marcelo "coldzera" David pulled off what is universally considered the most iconic highlight in Counter-Strike history: wielding an AWP from Van, he eliminated an advancing Team Liquid player with a jumping no-scope, followed immediately by an unbelievable jumping double-collateral no-scope that wiped out three attackers in two trigger pulls, completely breaking Liquid mental resolve and propelling Luminosity Gaming to their historic first Major title. Valve permanently honored the play with an in-game graffiti of an angel with four wings and jumping bullets beneath Van. Similarly, Janusz "Snax" Pogorzelski immortalized himself at EMS One Katowice 2014 with his legendary USP-S pistol round ace, dancing between B-site boxes with surgical precision.

In contemporary CS2 esports, Mirage remains the most frequently picked and banned map across premier tier-one events, including the BLAST Premier World Finals, IEM Katowice, IEM Cologne, and the PGL Major Copenhagen. Dominant organizations such as Team Vitality, FaZe Clan, Natus Vincere, and G2 Esports treat Mirage as their ultimate tactical canvas, where generational aimers like Mathieu "ZywOo" Herbaut, Nikola "NiKo" Kovac, and Ilya "m0NESY" Osipov demonstrate peerless mechanical mastery down Middle. With its timeless geometric purity, surgical execute requirements, and endless clutch potential, Mirage remains the immortal benchmark of tactical Counter-Strike.

FAQ · Mirage

Questions about Mirage

Where is Mirage set?

Mirage is set in a Moroccan town.

Is Mirage CT-sided in CS2?

Slightly: CTs win 51.4% of rounds and Ts 48.6% across the 22,480 pro matches logged on GamerStats (no date window recorded for this sample yet).

GamerStats Lab, CS2 writer at GamerStats

Written & checked by

Official Data & Hardware Research Desk

The official GamerStats Research Desk aggregates verified LAN configs, tournament hardware usage shares, and real-time roster movements across all Valve Regional Standings (VRS) events.

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Data sourcesStats and rankings come from measured match data and Valve's published standings (VRS), each stat labelled with its window. Tournament history comes from published results; settings and gear from players' published setups and our own records.Read our editorial policy →

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