CS2 Pro Dossier · eraaLast updated:
Comments ↓
eraa player photo

eraa

Sean Knutsson·SE· Age 25

Sean Knutsson is the main awper for Alliance. $89,247 in career prize money.

eraa CS2 crosshair code

CSV85PR9fFm3mhtm283hrdEnMiCDNuuN29huaw6nJ5FTvR
Earnings
$89,247
Majors won
0
Tier-1 trophies
0
Rating 3.0
1.08

[01] — Settings & config · player_settings

eraa CS2 settings

Mouse, crosshair, viewmodel, video, HUD, OSD, driver and config — every row read from the verified settings file.

Last verified · Oct 18, 2026

Mouse & sensitivity

DPI
400
Sensitivity
1.8
eDPI
720
cm / 360°
57.73 cm
Zoom Sensitivity
1
Polling Rate
1000 Hz
Windows Sensitivity
6
Raw Input
On (1)
Mouse Acceleration
Off (0)

CS2 sensitivity calculator

Match eraa's 720 eDPIto your own mouse DPI.

Your sensitivity

1.8

Formula

eDPI ÷ DPI

sensitivity 1.8

eraa's reference: 400 DPI × 1.8 sensitivity = 720 eDPI

CS2 crosshair settings

Preview the live reticle on the active-duty map pool, then verify every geometry value and copy the share code.

Interactive CS2 crosshair preview

See eraa's exact crosshair on every active-duty map — Dust II, Mirage, Inferno, Nuke, Anubis, Ancient. Switch maps to preview the same reticle over each layout.

Share code verified

Dust II
CS2 Dust II map cover with eraa's crosshair
Dust II · eraa's CS2 crosshair

Color: RGB 6, 255, 0 (#06FF00) · Size: 2 · Thickness: 2 · Gap: 2 · Dot: 1 · Outline: 0

eraa's CS2 crosshair preview on the Dust II map. Share code: CSV85PR9fFm3mhtm283hrdEnMiCDNuuN29huaw6nJ5FTvR.
Share code:CSV85PR9fFm3mhtm283hrdEnMiCDNuuN29huaw6nJ5FTvR

Crosshair geometry

Red
6
Green
255
Blue
0
Style
Static Cross
Dot
Yes
Length (px)
2
Thickness (px)
2
Gap (px)
2
Outline
No
Sniper Width
0
Follow Recoil
No
Split Distance
3
Split Size Ratio
1
Inner Split Alpha
0
Outer Split Alpha
1
T Style
No
Scope Dot Scale
1.08
Use Crosshair Color for Scope Dot
No
Screen Height
960
Spread Limit
227
Outline Opacity
255
Outline Red
0
Outline Green
0
Outline Blue
0
Legacy Share Code
CSGO-nbxEJ-NhiyV-q3UqZ-p5OWW-Fci4D
Opacity
255

Share code

CSV85PR9fFm3mhtm283hrdEnMiCDNuuN29huaw6nJ5FTvR

Static Cross · RGB 6, 255, 0

Video & display · 21 verified rows

Resolution
1152x864
Aspect Ratio
4:3
Display Mode
Fullscreen
Scaling Mode
Stretched
Refresh Rate
240 Hz
Brightness
110%
V-Sync
Disabled
NVIDIA G-Sync
Unknown
Shader Detail
High
Dynamic Shadows
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
High Dynamic Range
Unknown
Maximum FPS In Game
Unknown
Boost Player Contrast
Enabled
Global Shadow Quality
Unknown
Model / Texture Detail
Low
Texture Filtering Mode
Anisotropic 4x
NVIDIA Reflex Low Latency
Unknown
FidelityFX Super Resolution
Unknown
Multisampling Anti-Aliasing Mode
4x MSAA

6 frame-pacing rows

Viewmodel

FOV
68
Offset X
2
Offset Y
2
Offset Z
-2
Presetpos
2
Viewmodel Bob
False
Bob Cycle
0.98
Bob Amount Lateral
0.4
Bob Amount Vertical
0.25
Bob Lower Amount
0
viewmodel_fov 68; viewmodel_offset_x 2; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 2;

HUD & radar

HUD Color
Team Color
HUD Scale
0.85
Radar HUD Size
1
Radar Map Zoom
0.4
Radar Is Rotating
Yes
Radar Centers Player
Yes
Toggle Shape with Scoreboard
Yes

Launch options & config

-novid -freq 240 -console -tickrate 128 -full
Config Archive
eraa.zip
Config Download URL
/cs2/players/config/eraa.zip

[02] — Gear & PC specs · player_gears

eraa's gears & hardware

6 active · 0 retired. PC components, CS2 gaming gear and setup accessories, each with its verified tenure.

CS2 gaming gear

eraa's CS2 gaming gear

5 items

ZOWIE XL2546K
Monitor · ZOWIE by BenQActive · 660d

ZOWIE XL2546K

Tenure: 2025-01-01 → PRESENT

size: 24.5" · g sync: No · freesync: No · panel tech: TN · resolution: 1920x1080 · aspect ratio: 16:9 · refresh rate: 240

ZOWIE by BenQCheck price ↗
Razer Viper V4 Pro Black
Mouse · RazerActive · 660d

Razer Viper V4 Pro Black

Tenure: 2025-01-01 → PRESENT

shape: Ambidextrous · width: 6.4cm · height: 4.0cm · length: 12.7cm · sensor: Focus Pro 30K · weight: 49g · connection: Wireless · polling rate: 8000 · button switches: Razer Optical Gen-4

Threepointzero ERA
Mousepad · ThreepointzeroActive · 660d

Threepointzero ERA

Tenure: 2025-01-01 → PRESENT

height: 45cm · length: 50cm · material: Hybrid · thickness: 4mm · stitched edges: Yes

ThreepointzeroCheck price ↗
Razer Huntsman V3 Pro TKL Black
Keyboard · RazerActive · 660d

Razer Huntsman V3 Pro TKL Black

Tenure: 2025-01-01 → PRESENT

pcb: Non-Hotswappable · rgb: Yes · width: 36.4cm · height: 3.9cm · length: 14.0cm · weight: 720g · switches: Razer Analog Optical · form factor: TKL

Razer BlackShark V3 Pro Green
Headset · RazerActive · 660d

Razer BlackShark V3 Pro Green

Tenure: 2025-01-01 → PRESENT

type: Closed-Back · connection: Wireless · microphone: Detachable · noise cancelling: Yes

Setup

eraa's setup & accessories

1 item

Razer Iskur V2
Chair · RazerActive · 660d

Razer Iskur V2

Tenure: 2025-01-01 → PRESENT

material: Artificial Leather, Fabric · max weight: 136kg · lumbar support: Built-in and adjustable · adjustable armrests: Yes · adjustable backrest: Yes · adjustable seat depth: No · adjustable seat height: Yes

[03] — Verified skins loadout · 25 items

eraa inventory

Screenshot-verified loadout, priced at current market estimates.

  • ★ Butterfly Knife | Marble Fade (Factory New)
    KnifeCovert

    ★ Butterfly Knife | Marble Fade (Factory New)

    Factory New (FN)

  • ★ Butterfly Knife | Doppler Sapphire (Factory New)
    KnifeCovert

    ★ Butterfly Knife | Doppler Sapphire (Factory New)

    Factory New (FN)

  • ★ Sport Gloves | Pandora’s Box (Field-Tested)
    Gloves

    ★ Sport Gloves | Pandora’s Box (Field-Tested)

    Field-Tested (FT)

  • StatTrak™ AWP | Queen’s Gambit (Minimal Wear)
    Rifle

    StatTrak™ AWP | Queen’s Gambit (Minimal Wear)

    Minimal Wear (MW)

  • StatTrak™ Glock-18 | Shinobu (Well-Worn)
    PistolClassified

    StatTrak™ Glock-18 | Shinobu (Well-Worn)

    Well-Worn (WW)

  • Desert Eagle | Printstream (Field-Tested)
    PistolCovert

    Desert Eagle | Printstream (Field-Tested)

    Field-Tested (FT)

  • StatTrak™ Tec-9 | Re-Entry (Field-Tested)
    PistolRestricted

    StatTrak™ Tec-9 | Re-Entry (Field-Tested)

    Field-Tested (FT)

  • FAMAS | Yeti Camo (Minimal Wear)
    RifleMil-Spec Grade

    FAMAS | Yeti Camo (Minimal Wear)

    Minimal Wear (MW)

  • StatTrak™ P250 | Asiimov (Battle-Scarred)
    PistolClassified

    StatTrak™ P250 | Asiimov (Battle-Scarred)

    Battle-Scarred (BS)

  • XM1014 | Teclu Burner (Field-Tested)
    HeavyRestricted

    XM1014 | Teclu Burner (Field-Tested)

    Field-Tested (FT)

  • StatTrak™ Five-SeveN | Capillary (Minimal Wear)
    PistolMil-Spec Grade

    StatTrak™ Five-SeveN | Capillary (Minimal Wear)

    Minimal Wear (MW)

  • P2000 | Imperial (Minimal Wear)
    PistolMil-Spec Grade

    P2000 | Imperial (Minimal Wear)

    Minimal Wear (MW)

  • MP9 | Ruby Poison Dart (Factory New)
    SMGRestricted

    MP9 | Ruby Poison Dart (Factory New)

    Factory New (FN)

  • MAG-7 | Insomnia (Factory New)
    HeavyMil-Spec Grade

    MAG-7 | Insomnia (Factory New)

    Factory New (FN)

  • UMP-45 | Arctic Wolf (Minimal Wear)
    SMGRestricted

    UMP-45 | Arctic Wolf (Minimal Wear)

    Minimal Wear (MW)

  • R8 Revolver | Banana Cannon (Minimal Wear)
    PistolRestricted

    R8 Revolver | Banana Cannon (Minimal Wear)

    Minimal Wear (MW)

  • SSG 08 | Bloodshot (Field-Tested)
    RifleClassified

    SSG 08 | Bloodshot (Field-Tested)

    Field-Tested (FT)

[04] — Tactical profile · player_career_stats

eraa career stats

Playstyle radar

Opening: 50 / 100Sniping: 92 / 100Trading: 48 / 100Utility: 76 / 100Entrying: 10 / 100Clutching: 79 / 100Firepower: 83 / 100Opening50Sniping92Trading48Utility76Entrying10Clutching79Firepower83
Rating 3.0 1.10 · Past 3 months • 37 maps · 80th percentile (Top 25%)
Rating 3.0
1.08

career

Rating 3.0
1.10

recent 3 months

ADR
77.2
KAST
72.0%
Headshots
43.0%
Impact
1.06
Maps
442
Rounds
9,282

CT side

1.10

ADR 79.7 · KAST 73.0% · K-D 3,345:3,186

T side

1.06

ADR 74.7 · KAST 71.0% · K-D 2,967:2,940

Round economy

KPR0.68
DPR0.66
K-D1.06
Clutches59
FKPR0.12
SeasonRating 3.0ADRK-DMapsEvent wins
20261.0577.31.031530
20251.0576.01.052040
20241.1079.81.022040
20231.0675.71.102040
20221.0674.11.032040
20211.1177.21.082040
20201.0978.21.062040
20191.0374.21.082040

Weapon kills · 5,617 logged

[05] — The dossier · long-form

The eraa file

eraa — Sean Knutsson

A documentary biography of the Swedish AWPer whose career traces the rebuilding of Alliance and the wider Swedish tier-two circuit, built from HLTV profile data, HLTV news records and event results.

1. Early domestic circuit and the Valorix-Prima starting point

Sean Knutsson is recorded on HLTV as Sean "eraa" Knutsson, a 25-year-old Swedish player under contract to Alliance, with $89,247 in career prize money and no Top 20 placements or Major titles to date. The profile lists eight team affiliations, beginning with Valorix from July 2019 to December 2019 and Prima from December 2019 to April 2020. Those two names locate the start of his recorded career in the Swedish domestic tier, the level where lineups form around online qualifiers, regional LANs and short-term ESEA and Svenska Elitserien cycles rather than long contracts.

The FACEIT record attached to the profile gives a measure of the volume behind that start: 8,617 recorded matches, a 54.0% win rate, a 1.14 average KDR and a 42.0% headshot percentage, with a longest winning streak of 15. The historic FPL Challenger Europe placements run across dozens of seasons, from Season 33 through Season 72, with positions typically between #42 and #195 and single-season samples of one to 37 matches. The numbers describe a player who used the platform continuously across the CS:GO era without establishing the kind of dominant FPL season that typically precedes an early tier-one promotion. His active FPL season at the time of the record shows no stats, which is consistent with a schedule now built around team practice and official matches rather than ladder play.

What the early team history shows is persistence through short cycles. Valorix and Prima belong to the part of the Swedish scene where rosters change monthly and organisations operate without salaried stability. Remaining in that environment from mid-2019 into 2020, rather than leaving the game, is itself the relevant fact. The Swedish system in those years still produced a steady supply of tier-two organisations — GamerLegion, Young Ninjas, and later GODSENT iterations — but entry into them required either a standout online season or a direct recommendation. Knutsson's route would take another two years.

The profile attributes recorded later help explain why the route took the form it did. His Sniping score of 92, Clutching 79 and Utility 76, set against Entrying 10, Trading 48 and Opening 50, describe an AWPer with a supporting skill set rather than a rifler who later converted to the weapon. Firepower at 83 places him above the average for the tier-two AWP pool but below the level that typically forces an early tier-one bid on aim alone. In other words, the early domestic years were spent developing a specialist role that depends on team structure to function, not a role that can carry mixed lineups on individual output.

By April 2020 the Prima spell ends in the record. The next listed affiliation is GamerLegion, undated in the breakdown but placed between the Prima period and the Young Ninjas spell that begins in July 2022. The HLTV news index for the player includes three GamerLegion items from that wider window: the unveiling of a European roster featuring Zero in July 2020, the departure of coach Gux and signing of ashhh as coach in August 2020, and the benching of Adam9130 and dobbo in April 2021. None of those items name Knutsson directly, which indicates a peripheral or short-term association rather than a starting-five tenure. The IEM Rio Major profile of GamerLegion from October 2022 and the formalisation of a new GamerLegion roster in September 2022 belong to the organisation's later history and provide context for the level he was orbiting without yet securing a stable place.

2. Young Ninjas and the academy structure: July 2022 to September 2023

The first dated long-term affiliation in the profile is Young Ninjas, from July 2022 to September 2023. Young Ninjas is the academy operation of Ninjas in Pyjamas, and a fourteen-month tenure there represents the first period of structural stability in Knutsson's career. Academy systems in Sweden in 2022–2023 served two functions: they provided salaried practice conditions and they placed players in the WePlay Academy League and European developmental cups where tier-one scouts tracked statistics.

The HLTV news record does not attribute specific match results to Knutsson during this spell, which is consistent with academy coverage patterns — academy matches receive less headline reporting than main-roster events. What can be verified is the timing. The Young Ninjas period overlaps with the final year of CS:GO and the announcement of CS2, a transition that disrupted academy calendars and changed the utility and movement fundamentals that AWPers had trained on. For a 22-to-23-year-old AWPer at the time, adapting to CS2's shooting and visibility changes while holding a starting place in an academy roster was a practical test.

The attribute profile suggests what the academy period developed. A Utility score of 76 is high for a primary AWPer in the Swedish tier-two sample and indicates work on grenade support and post-plant positioning, the areas academy coaches typically emphasise because they transfer directly to main-roster systems. Clutching at 79 similarly points to late-round decision-making, a skill that develops through repeated official matches rather than FACEIT volume. Entrying at 10 and Opening at 50 confirm that the role did not shift toward aggressive rifle opening — the academy used him as a scope-dependent player.

The Young Ninjas spell ends in September 2023 in the record. The timing coincides with the broader post-Paris-Major reshuffle and the CS2 release, when many academies revised their rosters. The next dated move is the GODSENT addition on 27 October 2023, reported by HLTV as "GODSENT add Ro1f, eraa" following the benching of ztr and Hype on 19 October 2023. The sequence is documented and sequential: two players benched, two players added, with Knutsson one of the additions.

3. GODSENT: October 2023 to March 2024 and the sponsor collapse

The GODSENT tenure is recorded without explicit dates in the team breakdown but is anchored by news items: the addition on 27 October 2023, the return of RuStY in February 2024, and the release of the team after loss of sponsor on 14 March 2024. That five-month window places Knutsson in a recognised Swedish organisation at a moment of financial instability.

GODSENT in this period was a veteran Swedish brand operating on reduced resources. The February 2024 item noting RuStY's return indicates roster movement around him, and the March 2024 item recording the release of the team after loss of sponsor explains the end of the spell without sporting cause. The HLTV headline is administrative rather than competitive: the organisation lost the funding that sustained the roster and released the players. For Knutsson, then 23, this was the second structural interruption after the academy exit — not a benching for performance, but a removal of the organisation itself.

The statistical record for this period is not itemised in the JSON, and no MVP, EVP or trophy entries attach to the GODSENT months. The prize-money total of $89,247 across the full career indicates that earnings through this point remained modest, consistent with tier-two Swedish salaries and online cup payouts rather than LAN finals. The three-month rating of 1.10 recorded much later, in 2026, sits above the level typically associated with this phase, which suggests subsequent improvement rather than early dominance.

What the GODSENT period contributed was exposure to a main-roster environment outside the academy. Unlike Young Ninjas, where development is the stated purpose, GODSENT required results in open qualifiers and European online leagues to justify continued operation. The sponsor loss that ended the project is part of a wider pattern in Swedish Counter-Strike in 2023–2024, where several mid-tier organisations withdrew or released rosters. Knutsson's career after March 2024 must be read against that contraction: fewer funded Swedish teams, more international mixes, and greater reliance on short-term projects.

4. Project G and the European mix experiment: June to September 2024

The next dated affiliation is Project G, from June 2024 to September 2024. The HLTV news items attached to this window describe the nature of the project precisely. On 7 June 2024, a short news item records "Project G revived with new European mix-team." On 19 July 2024, HLTV reports "JACKZ and ritchiEE join Project G." On 6 September 2024, a further short item records "Project G disband."

The three-month arc is therefore documented as a European mix rather than a national lineup, with French veteran JACKZ among the additions during Knutsson's tenure. The profile lists the period as June to September 2024, matching the news sequence exactly. The disbandment in September, like the GODSENT sponsor loss in March, ends the spell for organisational rather than individually documented reasons.

For an AWPer, a European mix presents specific challenges: communication in English rather than Swedish, unfamiliar mid-round calling conventions, and a lack of established default protocols built around the AWP's positions. The short duration — approximately three months — limits what can be inferred about performance, and the JSON records no trophies, MVPs or LAN placements for this period. The value of the spell lies in continuity: Knutsson remained in paid or semi-organised competition through the summer of 2024 rather than entering free agency during the post-Major break.

The CPH Wolves affiliation, undated in the breakdown, follows in the sequence. The news items for September–October 2024 record "eraa completes CPH Wolves roster" on 18 September 2024, alongside a trial for sausol on 17 September, the loan of aNdu from GamerLegion on 12 October, the benching of Fessor on 8 October, and the departure of MAGILA and ToH1o in December. The clustering of these items around September–December 2024 places the CPH Wolves spell in the autumn of 2024, immediately after Project G's disbandment. The Danish organisation served as a bridge between the international mix experiment and the eventual Alliance signing.

5. Alliance: the January 2025 arrival and the Swedish rebuild

The Alliance affiliation is dated January 2025 to present in the team breakdown and is confirmed by the short news item "eraa joins Alliance" on 18 January 2025. Alliance is the central subject of the second half of this biography because the organisation's 2025–2026 rebuild provides the competitive context for every subsequent result.

Alliance in January 2025 was reconstructing a Swedish men's roster with the stated aim of returning to relevance in European competition. The news record for 2025 shows the scale of that reconstruction. On 26 June 2025, HLTV reports "Alliance bench PlesseN." On 2 July 2025, "Alliance announce poiii on a free transfer." The July 2024 items recording the signing of upE, covered in the companion biography of Markus Johansson, show that Knutsson arrived into a roster still adding pieces six months later. The loan of MaiL09 on 22 January 2025, one week after Knutsson's own arrival, further indicates a roster assembled incrementally rather than announced as a finished five.

The competitive record for Alliance in 2025, as reflected in Knutsson's recent matches, centres on tier-two European LANs and online qualifiers rather than Valve Majors. The achievements section lists a single Major-adjacent result: 3–4th with Alliance at XSE Pro League Guangzhou 2026, with links to the team page, the event page and the player's event stats. The trophy section is empty and the LAN achievements list is empty, which accurately reflects a team operating below the trophy level during this period.

The May 2025 result reported as "Alliance get revenge on EYEBALLERS in Swedish derby rematch to conquer Prague" on 25 May 2025 is the most significant positive headline in the window. The Swedish derby framing — Alliance against EYEBALLERS — places the match in the domestic rivalry that defined Swedish tier-two competition in 2025–2026. A tournament victory in Prague, even at a level below the tier-one circuit, represents the first verifiable title-adjacent result of the Alliance rebuild. The June 2025 item "Alliance announce bobeksde to replace MaiL09" on 12 June shows continued adjustment after that win, with the loaned player replaced.

6. The 2026 circuit: FISSURE Playground 3, 1win Private Club and Guangzhou

The recent-matches list, covering July–October 2026, documents Alliance's 2026 activity in detail and allows a precise account of results. At FISSURE Playground 3, Alliance finished 5–6th. The match sequence shows a 2–0 win over FaZe on 8 September 2026, a 0–2 loss to Legacy on 9 September, 2–0 wins over TYLOO and magic on 10 September, and a 0–2 loss to MIBR on 11 September. The final headline in the news index, "G2, Alliance grab final FPG 3 playoff berths" on 10 September, confirms the playoff qualification before the MIBR elimination. The stats links for each fixture point to HLTV match pages for FaZe vs Alliance, Legacy vs Alliance, Alliance vs TYLOO, Alliance vs magic and MIBR vs Alliance.

At 1win Private Club Season 1, Alliance finished 7–8th, with a 1–2 loss to SINNERS on 25 September 2026 and a 0–2 loss to 3DMAX on 26 September. At XSE Pro League Guangzhou 2026, the team finished 3–4th, with a 2–1 win over Nemesis on 9 July and a 1–2 loss to 9z on 11 July. The Guangzhou semi-final exit is the result listed in the achievements section and represents the deepest run in the sampled period.

The October 2026 fixture listed as Stake Ranked Episode 4, Alliance versus Astralis on 1 October, shows no score in the record and belongs to a showmatch or ranked-exhibition format rather than the official circuit. Three additional matches listed under the names megoshort, CYBERSHOKE, Lavked and los kogutos in the Thunderpick World Championship 2026 Europe Series 2 in late July–early August 2026 appear in the record with Alliance-adjacent data irregularities and are not attributed to the Alliance starting five in the news index; they are noted here for completeness but do not form part of the verified Alliance results.

Taken together, the 2026 circuit shows a team consistently reaching the playoff or semi-final stage of tier-two events and exiting before the final. The pattern is stable across three events in three months: qualification, one or two playoff wins, elimination by a higher-ranked opponent. Knutsson's three-month rating of 1.10 across this period sits in the middle of the team's statistical distribution — sufficient to hold a starting AWP role in these brackets, below the level that would indicate single-handed advancement.

7. Tactical profile: a scope-dependent AWPer with support utility

The seven-attribute profile provides the basis for a technical assessment. Sniping 92 is the defining number and confirms primary AWP status. Firepower 83 indicates above-average duel conversion when the weapon is in hand. Clutching 79 and Utility 76 are the secondary strengths: the former points to composed late-round play in numerical disadvantages, the latter to grenade usage and positional support that exceeds the typical AWPer baseline.

The remaining scores define the limitations. Entrying 10 is among the lowest in the Alliance sample and confirms that Knutsson does not take first-contact rifle duels. Trading 48 and Opening 50 place him in the middle of the roster for early-round involvement, which is expected for an AWPer who holds angles rather than seeking opening peeks. The combination describes a player whose value depends on the team's ability to create stable postures where the AWP can operate — defensive setups, post-plant positions and structured defaults — rather than on chaotic opening exchanges.

Map-pool tendencies cannot be derived directly from the JSON, which contains no per-map splits, and no such claims are made here. What can be stated is structural: Alliance's 2025–2026 systems, built around Swedish communication and incremental roster additions, required an AWPer who could function without extensive star resources. The Utility score suggests adaptation to that requirement. The Clutching score suggests that when defaults broke down, as they frequently did in the 1–2 and 0–2 losses documented above, Knutsson remained one of the more reliable converters.

The FACEIT headshot percentage of 42.0% across 8,617 matches is consistent with heavy AWP usage, where headshots form a smaller share of kills than with rifles. The 1.14 average KDR on the platform sits below the tier-one AWP benchmark but aligns with a career spent largely in organised team play rather than ladder specialisation. The absence of active FPL stats at the time of the record further indicates that development now occurs in team servers.

8. Standing, earnings and the horizon

The aggregate record can be summarised without projection. At 25, Knutsson has eight team affiliations, $89,247 in prize money, zero Major titles, zero Major MVPs, zero Top 20 placements and zero recorded MVP or EVP awards. The three-month rating is 1.10. The deepest verified event result with Alliance is 3–4th at XSE Pro League Guangzhou 2026. The most significant headline result is the Prague victory over EYEBALLERS in May 2025. The most recent verified playoff run is FISSURE Playground 3 in September 2026.

The comparative context is the Swedish scene rather than the global elite. Alliance's rebuild, documented through the benching of PlesseN, the signing of poiii, the loan and replacement of MaiL09 and the signing of bobeksde, is an attempt to construct a stable Swedish five in a period when Swedish organisations have limited international presence. Knutsson's continuous presence from January 2025 through the October 2026 record makes him one of the longer-serving pieces in that reconstruction, alongside Simon "twist" Eliasson (present since September 2023) and Markus "upE" Johansson (present since July 2024).

The outstanding items are those common to tier-two veterans: a first LAN trophy at a ranked event, a first Major qualification, and a first individual award. Whether the current Alliance core, which has shown it can qualify for playoffs and win domestic derbies but has not yet converted a semi-final, can provide those opportunities is not answerable from the data. What the record establishes is continuity — from Valorix and Prima through Young Ninjas, GODSENT, Project G and CPH Wolves to a stable Alliance tenure — and a specialist skill set that has remained in demand across each transition.

Sources

Data source: HLTV player profile record. Generated: 2026-10-10.

[06b] — Tenure timeline · teams_history_timeline

Team history

  1. Alliance

    Jan 2025 - Present

    • Main AWPerJan 2025 - PresentSTARTER
  2. Project G

    Jun 2024 - Sep 2024

    • Jun 2024 - Sep 2024STARTER
  3. Young Ninjas

    Jul 2022 - Sep 2023

    • Jul 2022 - Sep 2023STARTER
  4. Prima

    Dec 2019 - Apr 2020

    • Dec 2019 - Apr 2020STARTER
  5. Valorix

    Jul 2019 - Dec 2019

    • Jul 2019 - Dec 2019STARTER

FAQ · eraa

eraa: settings, gear & career questions

What role does eraa play for Alliance in CS2?

Sean Knutsson is the Main AWPer for Alliance.

What are eraa's biggest achievements in Counter-Strike?

eraa has earned $89,247 in career prize money.

What CS2 sensitivity and crosshair code does eraa use?

eraa plays with 400 DPI and an in-game sensitivity of 1.8, giving him an eDPI of 720.00 with a 1 zoom sensitivity. His verified CS2 crosshair share code is CSV85PR9fFm3mhtm283hrdEnMiCDNuuN29huaw6nJ5FTvR. He plays on 1152x864 (4:3 Stretched).

What gear does eraa use in professional matches?

eraa competes with the Razer Viper V4 Pro Black mouse, a Threepointzero ERA mousepad, the Razer Huntsman V3 Pro TKL Black keyboard, the Razer BlackShark V3 Pro Green headset and the ZOWIE XL2546K monitor. He plays at 1152x864 4:3 Stretched resolution.

Community Intelligence · Steam OpenID & Discord Verified

Comments, Config Tips & Setup Q&A0

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