
Intel Core i9 14900KF
Tenure: 2025-01-01 → PRESENT
socket: AM5

Jakub Pietruszewski·PL· Age 22
Jakub Pietruszewski is the entry fragger for FaZe. $92,267 in career prize money.
jcobbb CS2 crosshair code
CSZuppBVQOPAOSh5P6GzLpWoXjUPfpx2tOdpxcRpFY9CvS[01] — Settings & config · player_settings
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Last verified · Oct 18, 2026
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CSZuppBVQOPAOSh5P6GzLpWoXjUPfpx2tOdpxcRpFY9CvSStatic Cross · RGB 0, 255, 235
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viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;[02] — Gear & PC specs · player_gears
9 active · 0 retired. PC components, CS2 gaming gear and setup accessories, each with its verified tenure.
PC specs
2 items

Tenure: 2025-01-01 → PRESENT
socket: AM5

Tenure: 2025-01-01 → PRESENT
boost clock: 2.97GHz · memory size: 16GB · memory type: GDDR6
CS2 gaming gear
5 items

Tenure: 2025-01-01 → PRESENT
size: 24.1" · g sync: No · freesync: No · panel tech: TN · resolution: 1920x1080 · aspect ratio: 16:9 · refresh rate: 540

Tenure: 2025-01-01 → PRESENT
shape: Ambidextrous · width: 5.8cm · height: 3.8cm · length: 12.3cm · sensor: PAW3950 · weight: 60g · connection: Wireless · polling rate: 125, 500, 1000, 2000, 4000 · button switches: Huano

Tenure: 2025-01-01 → PRESENT
height: 45cm · length: 40cm · material: Cloth · thickness: 2mm · stitched edges: No

Tenure: 2025-01-01 → PRESENT
pcb: Non-Hotswappable · rgb: Yes · width: 36.4cm · height: 3.9cm · length: 14.0cm · weight: 720g · switches: Razer Analog Optical · form factor: TKL

Tenure: 2025-01-01 → PRESENT
type: Closed-Back · connection: Wireless · microphone: Non-Detachable · noise cancelling: Yes
Setup
2 items

Tenure: 2025-01-01 → PRESENT
material: Real Leather, Artificial Leather, Fabric · max weight: 180kg · lumbar support: Built-in and adjustable · adjustable armrests: Yes · adjustable backrest: Yes · adjustable seat depth: No · adjustable seat height: Yes

Tenure: 2025-01-01 → PRESENT
[03] — Verified skins loadout · 18 items
Screenshot-verified loadout, priced at current market estimates.
[04] — Tactical profile · player_career_stats
career
recent 3 months
CT side
1.08
ADR 78.4 · KAST 72.5% · K-D 2,622:2,573
T side
1.04
ADR 73.4 · KAST 70.5% · K-D 2,326:2,375
Round economy
| Season | Rating 3.0 | ADR | K-D | Maps | Event wins |
|---|---|---|---|---|---|
| 2026 | 1.04 | 79.7 | 1.03 | 153 | 0 |
| 2025 | 1.11 | 72.8 | 1.02 | 204 | 0 |
| 2024 | 1.02 | 78.9 | 1.08 | 204 | 0 |
| 2023 | 1.09 | 72.8 | 1.00 | 204 | 0 |
| 2022 | 1.08 | 74.0 | 1.00 | 204 | 0 |
[05] — The dossier · long-form
A documentary biography of the Polish rifler who went from mix-team obscurity through 9INE and Betclic to FaZe's starting five and a Major final in his first season, built from HLTV profile data, HLTV news records and verified tournament reports.
Jakub Pietruszewski plays under the name jcobbb. He was 22 at the time of the profile record, Polish, and listed as a member of FaZe, with career prize money of $92,267 and a three-month Rating 3.0 of 1.08 across his recent sample. The team history is short and flat: yologang420 from July 2022 to May 2023, 9INE from November 2023 to January 2024, Betclic from November 2024 to August 2025, and FaZe from August 2025 onward. Ten months of mix-team Counter-Strike, two months with a domestic organisation, nine months with Betclic, and then, without intermediate steps, one of the biggest clubs in world Counter-Strike.
The yologang420 spell needs no apology and no exaggeration. Polish mix-teams with joke names are the standard entry point for the country's talent pipeline, the open-qualifier circuit where teenagers play for no salary against other teenagers playing for no salary, and the ones who survive it get signed by real organisations. Pietruszewski survived it for ten months, which is longer than most, suggesting a player who was good enough to be noticed but not so obviously exceptional that the system fast-tracked him. The Polish scene produces this profile regularly: technically sound riflers whose opening-duel instincts show early but whose support game needs years. The 9INE spell that followed, two months at the turn of 2024, was his first taste of an actual organisation, and its brevity suggests a trial that did not convert rather than a career step. Two months is the length of an evaluation, not an employment.
The gap between January 2024 and November 2024, ten months with no team in the profile, is the most honest part of the record. For nearly a year, at 20 years old, he was without a contracted roster. Whatever he did in that period, FACEIT grinding, stand-in appearances, waiting for the phone to ring, it left no trace in the team history, and the career could easily have ended there. Polish Counter-Strike produces dozens of such cases every year: players good enough for tier two who never find the one organisation willing to pay them to prove it. That it did not end there is attributable to Betclic, the Polish organisation that signed him in November 2024 and gave him nine months of stable tier-two Counter-Strike. Those nine months were the entire university of his career: regular officials, a fixed role, teammates who stayed, and opposition strong enough to expose bad habits. The Betclic spell ended with the organisation parting ways with Bogdan, a separate roster event, and with Pietruszewski established as a legitimate prospect rather than a mix-team survivor. Nine months later he was playing a Major final, which means the Betclic-to-Budapest arc took thirteen months from first salary to the sport's biggest stage.
FaZe signed Pietruszewski in August 2025. The context was the organisation's post-karrigan reconstruction, though the full rebuild with Twistzz calling and JBOEN on loan would only take shape the following summer. At the time of his arrival, the roster still included Helvijs "broky" Saukants and was sliding through the difficult year that would eventually force the Danish succession, and Ryan "Neityu" Aubry would arrive from ENCE the following April as the karrigan replacement. Pietruszewski therefore joined a roster mid-slide rather than a finished project, which is the detail his defenders return to most: the first months compared him with established teammates in a system that was itself being dismantled. FaZe's need was rifle depth with development potential, and the Pole's Betclic output, opening-heavy rifle play at tier two, matched the job description on paper. Whether the paper matched the reality of FaZe's expectations is the question the whole season has been trying to answer.
The gamble's dimensions were starker than JBOEN's a year later. Nielsen arrived with four years of academy development and a Prospects ranking; Pietruszewski arrived with nine months of Betclic and a ten-month gap in his résumé. The community reaction, preserved across the comment sections of every FaZe article since, has never fully accepted him: the recurring argument holds that he was thrown into tier one without the apprenticeship the level demands, that a year of development under a proper system would have served him better, and that FaZe is not an academy. The counter-argument, made by his defenders, holds that the organisation understood in retrospect that throwing a rookie into a slipping roster with no system and constant role changes was a poor development environment, and that judging him on that period mismeasures the player.
Both readings agree on the facts. His first season ended at the StarLadder Budapest Major 2025 final, a runners-up finish, with FaZe losing the last match of the year to the eventual champions. Whatever the circumstances of his arrival, he played a Major final within four months of signing for FaZe, which is a faster ascent from Betclic to the sport's biggest stage than any comparable transfer in recent memory.
The Budapest Major in December 2025 is the central achievement of the career. FaZe finished second, and Pietruszewski's name sits on the runners-up line of a Valve Major four months after his signing. The record does not attach an individual award to his Budapest campaign, but the placement itself transformed his market position permanently: he is now a Major finalist, and no subsequent dip in form can remove that line from the profile.
The run needs placing inside FaZe's longer Major sequence. Copenhagen 2024 second, Shanghai 2024 second, Austin 2025 quarter-final, Budapest 2025 second. Pietruszewski joined that sequence at its fourth entry and extended it, which means his first season matched the organisation's established level rather than lifting or lowering it. For a 21-year-old from Betclic, matching FaZe's level is itself the achievement, since the organisation's level across those two years was the Major final. The final defeat, like the three before it, left the organisation's title gap intact, but the rookie cannot reasonably be assigned responsibility for a pattern that predated him by two years and three different roster iterations.
The spring of 2026 added the supporting results: third to fourth at BLAST Rivals 2026 Season 1, the semi-final tier that became FaZe's level across the season's first half. The Rivals semi-final belongs to the same sequence as the later Bounty and XSE thirds-to-fourths, which means the roster's level was remarkably stable across three different formats and two different AWPers: semis with broky in the spring, semis with JBOEN in the summer. Pietruszewski played all of them, which makes him one of the constants of the season rather than one of its variables, whatever the variance of his individual maps. The achievement list also carries the BLAST Bounty Season 2 Finals third-to-fourth and the XSE Pro League Guangzhou third-to-fourth, both from the summer, which means his first twelve months at FaZe produced a Major final and three semi-finals. Whatever the process criticisms, the outcomes constitute a successful first year by any neutral measure.
The BLAST Bounty Season 2 round-of-16 win over DENDELE on 25 July 2026 was Pietruszewski's best series in FaZe colours. The 2-1 win, Nuke 13-2, Mirage 10-13, Cache decider, saw him top the team at a 1.43 rating with 49 kills to 35 deaths. The signature moment came in the first half of the deciding Cache: a 1v3 that prevented the Brazilian side, fresh off upsetting FURIA twelve hours earlier and playing with nothing to lose, from seizing momentum, immediately after frozen's rare AWP clip in the preceding round. The two plays in sequence, the Slovak's improvisation and the Pole's clutch, decided the map and the series.
The series numbers deserve emphasis because they answer the development question directly. A 1.43 rating with a plus-4.50 percent swing over three maps, against an opponent that had just beaten FURIA, is not the output of a player out of his depth. It is the output of a rifle star having his best day, and it arrived in a qualification match with the LAN finals in Malta at stake, the highest-leverage setting short of the Major itself. JBOEN's 19-1 Nuke in the same series took the headlines, but the Cache decider belonged to Pietruszewski, and deciders are where roster decisions are evaluated.
The Finals in Malta ended 1-2 to Spirit in the semi-final on 1 August, the third-to-fourth finish. The semi-final defeat fits the season's pattern, but the DENDELE series remains the individual marker: his ceiling, documented at tier-one level, in a match FaZe had to win. It also stands as the answer to the narrowest version of the development question. Whatever the ideal timeline would have been, whatever an extra year at Betclic might have added, the player produced a 1.43 series with a deciding-map clutch in his first FaZe summer. Development timelines describe probabilities; performances describe facts.
The XSE Pro League Guangzhou semi-final against PARIVISION on 11 July 2026 was the cruellest defeat of the FaZe season and Pietruszewski's strongest complete performance. The 1-2 loss, Cache 9-13, Dust2 19-17, Ancient 19-17, featured two double-overtime deciders and multiple squandered match points. His numbers led FaZe: a 1.30 rating with 65 kills to 62 deaths, plus-3.27 percent swing, the team's best player across the marathon. frozen posted 1.07, Twistzz 1.01, Neityu 0.97, JBOEN 0.86 on debut.
The match report distributes the responsibility for the defeat across the roster: Twistzz's calling came under fire, JBOEN crashed out of the server during a crucial Dust2 round, and the team dropped a 15-12 lead in overtime on Dust2 and a match point on Ancient. Neityu's struggles on the weak B defence of Dust2 compounded the collapse, and frozen's 1.07, solid without being decisive, left the carrying burden on the youngest shoulders. Pietruszewski's performance stands outside that distribution. When the team around him faltered in both overtimes, he produced the fragging that kept FaZe in the series, and the community reaction, even from his habitual critics, acknowledged it as a genuine top-tier performance rather than a statistical artefact. The "monthly life game" framing his detractors use concedes the point it tries to make: the peaks are real, and they arrive against real opposition.
The event's broader accounting confirmed it. The XSE EVPs and All-Stars article listed frozen's 1.26 and Magnojez's debut EVP ahead of him, but his 1.30 semi-final stood as FaZe's best individual performance of the tournament. The quarter-final win over BETBOOM that preceded the marathon, 2-0, had already shown the roster functioning, and his contribution there was part of the foundation the semi-final nearly converted. That quarter-final also carried a personal symmetry: BETBOOM's Magnojez earned his debut EVP at the same event with donk-level numbers, and the two young rifles' parallel breakouts, one Russian, one Polish, gave the tournament its defining subplot of generational arrival.
The Esports World Cup in August gave Pietruszewski his most complete series. Against Legacy on 14 August, the 2-0 win that sent FaZe to the playoffs, Cache 13-6 and Mirage 13-8, he posted a 1.38 rating with 28 kills to 25 deaths, including his first ace since joining FaZe to close the first half. The ace matters beyond its scoreboard value because it answered the specific criticism that his game lacked signature moments at tier one: a full five-kill round, closing a half, in a qualification match, is the definition of one. Twistzz produced the headline 1.76 series with a 2.28 Mirage, frozen posted 1.34, JBOEN 1.26, and the Pole's contribution sat in the upper pack of a complete team performance, the rare August series where no FaZe player needed carrying. The playoff run ended 0-2 to Vitality, but the Legacy series showed what the roster looked like when all five pieces fired at once.
September's FISSURE Playground 3 reversed the picture. The 0-2 loss to Alliance on 8 September featured his worst performance in FaZe colours: a sub-0.8 rating across both maps, the worst-rated player on the server, in a straight-sets defeat to the fiftieth-ranked team in attendance. The 1-2 loss to magic the next day, with overtime defeats on Ancient and Cache, saw him recover to 1.14 with 59 kills to 59 deaths, a respectable output in a losing effort that nonetheless could not undo the previous day's damage or save the event. But the damage was done. FaZe finished joint-last, thirteenth to sixteenth, and the Singapore invite probability collapsed from roughly 87 to roughly 63 percent.
The two events together describe the full variance of his game. A 1.38 with an ace in August, a sub-0.8 as the server's worst player in September, with a Major final and two 1.30-plus semi-finals in between. The playoff loss to Vitality at the EWC, 0-2, sits between those poles as the median outcome: competitive in groups, beaten by the better team in the bracket. The critics read that variance as proof he lacks the consistency tier one demands. The defenders read it as the normal development curve of a 22-year-old who was playing mix-teams three years ago. The FISSURE result gave the first reading its strongest evidence; the season's peaks give the second reading its answer.
The attribute scores describe an opener who is not an entry fragger. Opening at 79 is the standout, Entrying at 63 solid, Firepower at 43 modest, Trading at 37 low, Utility at 33 low, Clutching at 36 low, Sniping at 0. The pairing of high Opening with low Trading and low Utility is the profile of a player who seeks first contact and lives with the consequences: when the duel is won, the round opens up; when it is lost, no teammate is positioned to convert the trade and no grenade protocol covers the aftermath.
The comparison with venomzera, the MIBR entry specialist, clarifies the distinction. The Brazilian pairs 89 Entrying with 35 Opening: first through the door on the execute. Pietruszewski pairs 79 Opening with 63 Entrying: first to the duel in the round's open phase. Both die early often, but they die in different parts of the round for different tactical reasons, and FaZe's use of the Pole reflects that understanding. He attempts the opening duels that Twistzz's defaults create, and the 1v3 against DENDELE shows what happens when the duelist survives the opening and the round breaks his way. The development task from here is narrowing the distance between those peaks and his floor.
The low support scores, Trading 37 and Utility 33, are the honest cost of the assignment and the source of the role debate around him. Commentators who ask what position he plays at a tier-one level, arguing he neither anchors, nor entries, nor lurks to the required standard, are pointing at these numbers. The debate is not frivolous: modern tier-one rosters have little room for players who only open, since the opening duel is the most replaceable skill on the server and the support skills are the scarcest. Neityu's presence as the designated anchor and JBOEN's as the AWPer mean FaZe's structure can accommodate the specialisation, but the accommodation depends on the conversion rate holding across whole events rather than single maps. The answer the season gives is that he opens, and that FaZe, with Neityu anchoring and JBOEN AWPing, can carry a pure opener if the conversion rate holds. The DENDELE and PARIVISION series show the rate holding at its best; the Alliance series shows what happens when it does not.
The aggregate record: $92,267 in career prize money, one Major final at Budapest 2025, three semi-finals across Rivals Season 1, Bounty Season 2 Finals and XSE Guangzhou, a 1.43 signature series against DENDELE and a 1.30 marathon against PARIVISION. No EVPs, no MVPs, no Top 20 placements, which leaves the individual honours as the clearest gap between his team achievements and his personal record. He is 22, twelve months into his FaZe tenure, holding a 1.08 recent rating with peaks above 1.30 and valleys below 0.80.
The framing is development versus judgement. The critics' case, that he was promoted too fast and that FaZe is not an academy, is coherent and supported by the Alliance series. The defenders' case, that the environment, not the player, explains the variance, and that the peaks prove the talent, is equally coherent and supported by Budapest, DENDELE and PARIVISION. At 22, with a Major final already banked and the Singapore race as the immediate setting, the next months will settle more of the argument than the last twelve did. If the opening duels land in the qualifiers, the season is saved and the promotion is vindicated, and the Betclic-to-Budapest arc becomes the model of accelerated development. If they do not, the debate will follow him wherever he plays next, and the Alliance series will be cited as the warning that arrived early. The evidence of the peaks suggests the first outcome is available; the evidence of the valleys suggests nothing is guaranteed.
Data source: HLTV player profile record. Generated: 2026-10-10.
[06b] — Tenure timeline · teams_history_timeline
Aug 2025 - Present
Nov 2024 - Aug 2025
Nov 2023 - Jan 2024
Jul 2022 - May 2023
FAQ · jcobbb
Jakub Pietruszewski is the Entry Fragger for FaZe.
jcobbb has earned $92,267 in career prize money.
jcobbb plays with 800 DPI and an in-game sensitivity of 1.21, giving him an eDPI of 968.00 with a 1 zoom sensitivity. His verified CS2 crosshair share code is CSZuppBVQOPAOSh5P6GzLpWoXjUPfpx2tOdpxcRpFY9CvS. He plays on 1280x960 (4:3 Stretched).
jcobbb competes with the ZOWIE U2-DW Black mouse, a SteelSeries QcK Large Black mousepad, the Razer Huntsman V3 Pro TKL 8KHz Black keyboard, the SteelSeries Arctis Nova Elite Sage Gold headset and the AOC AG246FK monitor. He plays at 1280x960 4:3 Stretched resolution.
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