
AMD Ryzen 7 9800X3D
Tenure: 2025-01-01 → PRESENT
socket: AM5

Fredrik Sterner·SE· Age 28
Fredrik Sterner is the rifler / lurker for GamerLegion. $571,600 in career prize money.
REZ CS2 crosshair code
CSWPGeYajpojH3bbuBd4qQzymN44JiquDNSTUZNxVvGZ2c[01] — Settings & config · player_settings
Mouse, crosshair, viewmodel, video, HUD, OSD, driver and config — every row read from the verified settings file.
Last verified · Oct 18, 2026
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Color: RGB 0, 255, 255 (#00FFFF) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Color: RGB 0, 255, 255 (#00FFFF) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Color: RGB 0, 255, 255 (#00FFFF) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

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6 frame-pacing rows
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;[02] — Gear & PC specs · player_gears
9 active · 0 retired. PC components, CS2 gaming gear and setup accessories, each with its verified tenure.
PC specs
2 items

Tenure: 2025-01-01 → PRESENT
socket: AM5

Tenure: 2025-01-01 → PRESENT
boost clock: 2.617GHz · memory size: 16GB · memory type: GDDR7 · nvidia cuda cores: 10752
CS2 gaming gear
5 items

Tenure: 2025-01-01 → PRESENT
size: 24" · g sync: No · freesync: No · panel tech: TN · resolution: 1920x1080 · aspect ratio: 16:9 · refresh rate: 600

Tenure: 2025-01-01 → PRESENT
dpi: 100-32000, in steps of 50 · shape: Ambidextrous · width: 6.06cm · height: 3.96cm · length: 12.42cm · sensor: HERO 25K · weight: 59g · connection: Wireless · button force: 98.4g · polling rate: 2000 · button switches: LIGHTFORCE Hybrid

Tenure: 2025-01-01 → PRESENT
height: 47cm · length: 39cm · material: Cloth · thickness: 3.5mm · foam firmness: Firm · overall glide: Control · stitched edges: No · static friction: High · dynamic friction: Medium · glide difference x y: 8.1%

Tenure: 2025-01-01 → PRESENT
pcb: Hotswappable · rgb: Yes · width: 34.6cm · height: 2.84cm · length: 14.2cm · weight: 790g · switches: Lekker Linear 45 v2, Lekker Linear 60 v2, Lekker Tikken Light, Lekker Tikken Medium, Geon Raw HE, Wooting x TTC KOM · form factor: TKL

Tenure: 2025-01-01 → PRESENT
type: Closed-Back · weight: 320g · connection: Wired · microphone: Detachable · cable length: 300cm · noise cancelling: No
Setup
2 items

Tenure: 2025-01-01 → PRESENT
material: Mesh · max weight: 136kg · lumbar support: Built-in and adjustable · adjustable armrests: Yes · adjustable backrest: Yes · adjustable seat depth: Yes · adjustable seat height: Yes

Tenure: 2025-01-01 → PRESENT
[03] — Verified skins loadout · 27 items
Screenshot-verified loadout, priced at current market estimates.
[04] — Tactical profile · player_career_stats
career
recent 3 months
CT side
1.08
ADR 78.4 · KAST 72.5% · K-D 13,487:13,232
T side
1.04
ADR 73.4 · KAST 70.5% · K-D 11,960:12,215
Round economy
| Season | Rating 3.0 | ADR | K-D | Maps | Event wins |
|---|---|---|---|---|---|
| 2026 | 1.07 | 74.5 | 1.03 | 153 | 0 |
| 2025 | 1.07 | 79.7 | 1.08 | 204 | 0 |
| 2024 | 1.06 | 77.0 | 1.02 | 204 | 0 |
| 2023 | 1.07 | 75.0 | 1.06 | 204 | 0 |
| 2022 | 1.01 | 72.5 | 1.01 | 204 | 0 |
| 2021 | 1.08 | 77.5 | 1.04 | 204 | 1 |
| 2020 | 1.08 | 74.0 | 1.06 | 204 | 0 |
| 2019 | 1.01 | 78.2 | 1.01 | 204 | 0 |
| 2018 | 1.07 | 74.6 | 1.07 | 204 | 0 |
| 2017 | 1.04 | 78.7 | 1.05 | 204 | 1 |
| 2016 | 1.04 | 77.2 | 1.03 | 204 | 0 |
[05] — The dossier · long-form
A documentary biography of the Swedish rifler whose career connects two distinct eras of his country's Counter-Strike — the late peak of Ninjas in Pyjamas as a permanent contender and the subsequent rebuilding years at GamerLegion — built from HLTV profile data, tournament records and published interviews.
Fredrik Sterner entered the professional record in January 2016 with a team listed only as CG, a brief spell that lasted until March of that year. He was a teenager from Sweden coming through at a moment when the Swedish scene, long accustomed to producing complete lineups rather than individual prospects, was beginning to rely on smaller mix teams and short-lived organisations to sort talent. CG left no trophy in his record. What it provided was documentation: a starting point in the HLTV database from which every subsequent move can be traced without interruption.
From March 2016 to June 2017 he played for Epsilon, a British-registered organisation that functioned during that period as one of Europe's most consistent development addresses for Scandinavian players. Epsilon won nothing with Sterner in the record, and the spell produced no MVP or EVP mention. Its significance lies elsewhere. Epsilon played the European online circuit full-time — qualifiers, minor leagues, the weekly cups that determined who received invitations to larger events — and a rifler who survived fifteen months in that environment arrived at his next destination with a known quantity of maps played and a defined role. By the time Ninjas in Pyjamas recruited him in June 2017, Sterner was nineteen and had completed what amounted to an apprenticeship in professional routine: travel discipline, demo review, playing under a contracted organisation rather than a mix.
The HLTV profile records him as Swedish, aged twenty-eight at the time of the dataset, with a career prize-money total of 571,600 dollars. His FACEIT history, preserved on the same page, gives a measure of the volume behind those numbers: 1,620 recorded matches with a 65.0 percent win rate, a 1.44 average kill-to-death ratio, 52.0 percent headshots and a longest winning streak of twenty-one. The historic FPL placements run across dozens of European seasons, from early seasons in which he placed in the fifties and sixties to later campaigns with more modest positions. The numbers describe a player who used public matchmaking continuously rather than selectively, and whose mechanical base — reflected in the headshot share — was established well before he reached tier one.
Nothing in the public record suggests a single academy or mentor figure comparable to the formalised academy systems that would emerge later in the decade. His development was the older Swedish model: mix teams, then Epsilon, then direct recruitment by an established organisation on the basis of observed performance.
When Sterner joined Ninjas in Pyjamas in June 2017, he joined the most scrutinised address in Swedish Counter-Strike. NiP had defined the country's early CS:GO years, and by 2017 the organisation was in a transitional phase, attempting to remain a consistent semifinal team while the international field widened. A nineteen-year-old rifler arriving from Epsilon carried two simultaneous assignments: to perform immediately at LAN, and to represent continuity for a supporter base that measured every roster against the organisation's history.
The adaptation was compressed. Within five months of his arrival, NiP won IEM Oakland 2017, and Sterner was named the tournament's MVP — his only career MVP medal in the trophy record. The achievement section lists the title under his NiP tenure alongside IEM Fall 2021 Europe, and the MVP is catalogued separately in the trophy detail. Oakland remains the highest individual honour of his career and the earliest evidence of his LAN ceiling. He confirmed the personal weight of that period years later: in an interview published on 30 April 2026, asked about the return of the map Cache to the competitive pool, he said, "I won IEM Oakland with that map, so it has a place in my heart." The quotation, recorded by HLTV, connects the 2017 title directly to his own memory of it nearly nine years later.
"I won IEM Oakland with that map, so it has a place in my heart."
The seasons that followed established the pattern of his NiP years. The LAN record credits him with a third-place finish at BLAST Pro Series Moscow 2019, a third at Madrid 2019, a second at Copenhagen 2019, a third at the BLAST Pro Series Global Final 2019, a second at Copenhagen 2018, a third at Istanbul 2018, a third-to-fourth at DreamHack Masters Stockholm 2018 and a third-to-fourth at DreamHack Masters Malmö 2017. The list is notable for what it contains and what it does not: repeated deep runs at large events, frequently ending one round before the final, and only two titles across seven and a half years. The EVP mentions from this phase — DreamHack Masters Stockholm 2018 and ECS Season 6 Finals — confirm that his individual level during several of those runs was among the best at the event short of the MVP, without converting either the team result or the individual award into a larger haul.
Sterner's Major history is the longest continuous thread in his file and the clearest statement of his career's ceiling at Valve's flagship events. The achievements table lists nine campaigns: FACEIT Major London 2018 (Legends stage with NiP), IEM Katowice 2019 (quarter-final), StarLadder Major Berlin 2019 (Legends), PGL Major Stockholm 2021 (quarter-final), PGL Major Antwerp 2022 (quarter-final), IEM Rio Major 2022 (Legends), BLAST.tv Paris Major 2023 (Legends), StarLadder Budapest Major 2025 Stage 1 (with GamerLegion) and IEM Cologne Major 2026 Stage 2 (with GamerLegion).
Three quarter-finals — Katowice 2019, Stockholm 2021 and Antwerp 2022 — represent the deepest penetrations. Stockholm 2021 carried particular domestic weight as a home Major played in Sweden, and Antwerp 2022 confirmed that the result was not a single-event outlier. But none of the nine campaigns reached a semifinal, and the later entries show a declining stage: Legends finishes in Rio and Paris, then Stage 1 and Stage 2 exits in Budapest and Cologne with GamerLegion. The record is consistent across a decade: a player who qualified for Majors reliably, survived into the second week on several occasions, and never contested the final weekend.
This is not presented here as a failing peculiar to one player. NiP's rosters across 2018–2023 repeatedly reached the same rounds and stopped at the same point, and the Major table reflects a team-level pattern as much as an individual one. What the table establishes factually is that across nine attempts, spanning two organisations and both the CS:GO and CS2 engines, Sterner did not win a Major and did not receive a Major MVP or EVP mention in the trophy detail. His majors-won and majors-MVP fields in the profile both read zero.
The period from 2019 to 2022 forms the densest section of his LAN record and the most representative of his standing. NiP during these years were rarely absent from big events and rarely winners of them, and Sterner's role within that structure was defined by continuity: he remained in the starting five while teammates, coaches and in-game leaders changed around him.
Two results from 2021 stand out in the data. At IEM Fall 2021 Europe, NiP finished first — his second and final career trophy in the record — and he received an EVP mention for the event. At IEM Winter 2021, NiP finished second and he received a second EVP mention for that tournament. The pair, occurring within weeks of each other, represents the most concentrated spell of team-plus-individual production in his file after Oakland 2017. A further EVP at Flashpoint 3 in the same year extends the sequence. Taken together, the three 2021 EVP mentions describe a player operating at a stable, above-average level across multiple events in a single season, rather than a single spike.
The surrounding years supply the context. ESL Pro League Season 15 ended in third-to-fourth, BLAST Premier Fall Final 2022 in third-to-fourth, and YaLLa Compass 2024 — already after the core of the NiP era — in second place with NiP. The 2022–2024 stretch thus reads as a continuation of the earlier pattern: semifinal and final appearances without conversion, with individual recognition arriving intermittently. His three-month rating at the time of the dataset stood at 1.08, a figure consistent with a support-leaning rifler contributing positively without carrying the scoreboard.
The length of the tenure itself is historically unusual. From June 2017 to January 2025 — seven years and seven months — Sterner represented a single organisation at tier one. Few riflers in the modern game have held one starting position that long without either winning a Major or being replaced during a rebuild. The duration is both the foundation of his reputation in Sweden and the explanation for why his trophy count, two titles in that span, invites analytical scrutiny.
HLTV's profile assigns Sterner seven attribute scores, and their shape is more informative than any single number: Firepower 71, Trading 67, Utility 59, Opening 53, Clutching 41, Entrying 20, Sniping 0. Read together, they describe a specific and increasingly rare kind of professional: a non-entry, non-AWP rifler whose value concentrates in mid-round trading and structural support rather than in opening duels or late-round isolation plays.
The pairing of Trading 67 with Entrying 20 is the most diagnostic. A player who trades effectively but almost never enters first is, by definition, playing behind a teammate — refragging the duel rather than taking it, holding the second angle, preserving the man advantage after contact. Firepower at 71 indicates above-average duel conversion when those situations arrive, but Opening at 53 shows he does not seek first contact at an exceptional rate. Clutching at 41 is modest, which follows logically from the role: a support rifler who plays for the trade and the utility protocol reaches fewer one-versus-X positions than a star anchor or a lurker, and converts them less often when he does.
Utility at 59 is the second-highest score on his page and the one that most clearly separates him from pure aim-first riflers. It points to a player who executes grenade protocols — flashes for teammates, smokes for executes, molotovs for area denial — at a meaningful volume. Sniping at 0 is literal: he does not use the AWP, a role that belonged to others throughout his NiP and GamerLegion tenures.
The three-month rating of 1.08 sits coherently with this profile. Support riflers with high utility usage and low entry assignment typically rate between 1.00 and 1.12 across samples, and Sterner's figure falls in the middle of that band. The FACEIT headshot share of 52.0 percent and the 1.44 career FACEIT KDR confirm that the mechanical base is intact; the role simply directs it toward second-contact situations rather than opening attempts. Opponents preparing for his teams have historically prioritised the star openers around him, which is both a compliment to his structure and the reason his individual awards — one MVP, six EVPs — are fewer than those of the players he enabled.
After seven and a half years, Sterner left Ninjas in Pyjamas in January 2025 and joined GamerLegion, where the record lists him from January 2025 to the present. The move ended one of the longest continuous tenures in tier-one Counter-Strike and placed a twenty-seven-year-old veteran — twenty-eight at the time of the dataset — into a younger, internationally mixed roster with a different competitive brief: not to defend a legacy organisation's standing, but to stabilise a team attempting to break into the top tier's second tier of contention.
The early months of the GamerLegion spell produced results that NiP's final years had not. At BLAST Rivals 2026 Season 1, GamerLegion finished third-to-fourth, with wins documented in the news record including an upset over FURIA in the opener on 30 April 2026 and a semifinal qualification over Astralis on 2 May 2026. Sterner was later listed among the EVPs and All-Stars conversation for the event. At IEM Atlanta 2026, GamerLegion went further: wins over paiN in the semifinal conversation on 16 May and over Legacy to reach the grand final on 17 May, before a defeat to NAVI in the final on 18 May, where the team finished second. Sterner received an EVP mention for Atlanta — his sixth career EVP and his first with GamerLegion — and was included in the event's EVP and All-Stars coverage on 28 May 2026.
These two tournaments, Rivals and Atlanta, constitute the most successful team sequence of his GamerLegion tenure to date and the first time since 2021 that he recorded EVP-level individual output at consecutive big events. The news record also documents the surrounding friction: a 30 April 2026 interview about Cache, a September 2026 absence from the start of Logitech G Play Connect, and a 25 September 2026 note that GamerLegion would play their first official with a full roster since August. The picture is of a veteran contributing to a team still managing availability and roster continuity.
Beyond the two headline finishes, the recent-season record shows the standard volume of a team ranked in the high teens. At the StarLadder Budapest Major 2025, GamerLegion reached Stage 1; Sterner's achievement row lists the appearance without a placement beyond the stage. At the IEM Cologne Major 2026, the team reached Stage 2. At FISSURE Playground 3 in September 2026, GamerLegion finished thirteenth-to-sixteenth after losses to FURIA (1–2 on 8 September) and TYLOO (0–2 on 9 September). At the Esports World Cup 2026, the team finished ninth-to-sixteenth after a 1–2 loss to MOUZ on 20 August. The 1win Private Club Season 1 campaign in late September 2026 ended in second place after a final loss to Ninjas in Pyjamas (1–3 on 29 September), preceded by wins over K27 (2–0), SINNERS (2–0), 3DMAX (2–1) and a mixed series against the team listed as magic.
The news items from this period add texture without altering the competitive assessment. GamerLegion claimed the Parken Challenger Championship title on 24 February 2026. The team reached the BLAST Bounty Finals conversation in January 2026, where Vitality eliminated them. Coaching changed with the appointment of imd as head coach on 26 January 2026. Teammate movement is documented throughout: Snax returned to GamerLegion on 13 December (2025, in context), FL4MUS returned on 17 July, and the roster's availability issues persisted into September. None of these items individually defines the season; collectively they describe a team operating at the boundary between tier one and tier two, capable of beating Astralis, FURIA and Legacy on a given week and of exiting events in the group stage the next.
Sterner's individual function within this circuit has remained consistent with his career profile. The 1.08 three-month rating, the absence of new MVP medals, and the single new EVP at Atlanta all indicate a player performing his structural role without a change in scope. At twenty-eight, with over 1,600 FACEIT matches and nine Majors behind him, he is the roster's reference point for professional routine.
The aggregate record at the time of writing can be stated compactly. Career prize money of 571,600 dollars. Two tournament victories from the trophy detail — IEM Oakland 2017 and IEM Fall 2021 Europe — across seventeen LAN placements listed in the achievements table. One MVP medal (Oakland 2017) and six EVP mentions spanning ECS Season 6 Finals to IEM Atlanta 2026. Nine Major appearances with three quarter-finals as the best result and no title. No HLTV Top 20 appearances. A three-month rating of 1.08 and an attribute profile centred on trading and utility rather than entrying or opening.
The comparative framing the record supports is longevity-based. Seven and a half years with Ninjas in Pyjamas, followed by a productive second spell at GamerLegion including a final and a semifinal at big events in 2026, demonstrates a capacity to hold tier-one employment across meta changes, engine changes and multiple roster generations. The Oakland MVP in 2017 and the Atlanta EVP in 2026 are nine years apart — a span few riflers in the dataset match. The FACEIT volume, the continuous FPL participation and the absence of extended gaps in the team history all point in the same direction: a professional whose availability and role discipline kept him selected.
What the record does not contain is the tier of achievement that defines the country's historical greats: no Major title, no Major final, no Top 20 placement, one MVP in a decade. The attribute scores explain part of this — a Trading-67, Entrying-20 support profile rarely produces the statistical peaks that decide Player of the Year races — and the team results explain the rest. Whether the GamerLegion spell, still active at the time of writing, adds a third trophy or a first Major semifinal is the outstanding item on the résumé. On the evidence of Atlanta and Rivals, the possibility remains open; on the evidence of Budapest, Cologne and FISSURE Playground 3, it is not the likeliest outcome. Either way, the career already constitutes one of the longest continuous tier-one spells by a Swedish rifler in the modern game.
Data source: HLTV player profile record. Generated: 2026-10-10.
[06a] — Trophy cabinet · 2 titles
2021 · LAN Champion
2017 · LAN Champion
[06b] — Tenure timeline · teams_history_timeline
Jan 2025 - Present
Jun 2017 - Jan 2025
Mar 2016 - Jun 2017
Jan 2016 - Mar 2016
FAQ · REZ
Fredrik Sterner is the Rifler / Lurker for GamerLegion. with 2 tier-one LAN titles.
REZ has earned 1 HLTV MVP medals, 6 EVP mentions, 2 tier-one LAN titles including IEM Fall 2021 Europe, $571,600 in career prize money.
REZ plays with 800 DPI and an in-game sensitivity of 0.95, giving him an eDPI of 760.00 with a 0.8 zoom sensitivity. His verified CS2 crosshair share code is CSWPGeYajpojH3bbuBd4qQzymN44JiquDNSTUZNxVvGZ2c. He plays on 1280x960 (4:3 Stretched).
REZ competes with the Logitech G Pro X Superlight 2 White mouse, a ZOWIE G-SR-SE ROUGE II mousepad, the Wooting 80HE Black keyboard, the HyperX Cloud II headset and the ZOWIE XL2586X+ monitor. He plays at 1280x960 4:3 Stretched resolution.
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