CS2 Pro Dossier · SnaxLast updated:
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Snax player photo

Snax

Janusz Pogorzelski·PL· Age 33

Janusz Pogorzelski is the in-game leader (igl) for GamerLegion. Major champion, HLTV Top 20 #20 (2017), $996,296 in career prize money.

Snax CS2 crosshair code

CSUjABUJX9Mr8tiW34LJhnj5SjSSH6vKEODqo6d4eWmv9A
Earnings
$996,296
Majors won
1
Tier-1 trophies
15
Rating 3.0
0.95

[01] — Settings & config · player_settings

Snax CS2 settings

Mouse, crosshair, viewmodel, video, HUD, OSD, driver and config — every row read from the verified settings file.

Last verified · Oct 18, 2026

Mouse & sensitivity

DPI
400
Sensitivity
1.8
eDPI
720
cm / 360°
57.73 cm
Zoom Sensitivity
0.93
Polling Rate
4000 Hz
Windows Sensitivity
6
Raw Input
On (1)
Mouse Acceleration
Off (0)

CS2 sensitivity calculator

Match Snax's 720 eDPIto your own mouse DPI.

Your sensitivity

1.8

Formula

eDPI ÷ DPI

sensitivity 1.8

Snax's reference: 400 DPI × 1.8 sensitivity = 720 eDPI

CS2 crosshair settings

Preview the live reticle on the active-duty map pool, then verify every geometry value and copy the share code.

Interactive CS2 crosshair preview

See Snax's exact crosshair on every active-duty map — Dust II, Mirage, Inferno, Nuke, Anubis, Ancient. Switch maps to preview the same reticle over each layout.

Share code verified

Dust II
CS2 Dust II map cover with Snax's crosshair
Dust II · Snax's CS2 crosshair

Color: RGB 0, 255, 0 (#00FF00) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Snax's CS2 crosshair preview on the Dust II map. Share code: CSUjABUJX9Mr8tiW34LJhnj5SjSSH6vKEODqo6d4eWmv9A.
Share code:CSUjABUJX9Mr8tiW34LJhnj5SjSSH6vKEODqo6d4eWmv9A

Crosshair geometry

Red
0
Green
255
Blue
0
Style
Static Cross
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Sniper Width
0
Follow Recoil
No
Split Distance
0
Split Size Ratio
0
Inner Split Alpha
0
Outer Split Alpha
0.3
T Style
No
Scope Dot Scale
1
Use Crosshair Color for Scope Dot
No
Screen Height
960
Spread Limit
227
Outline Opacity
255
Outline Red
0
Outline Green
0
Outline Blue
0
Legacy Share Code
CSGO-k8aHU-Dzm9W-8EbH5-TspuK-5tqEM
Opacity
255

Share code

CSUjABUJX9Mr8tiW34LJhnj5SjSSH6vKEODqo6d4eWmv9A

Static Cross · RGB 0, 255, 0

Video & display · 21 verified rows

Resolution
1280x960
Aspect Ratio
4:3
Display Mode
Fullscreen
Scaling Mode
Stretched
Refresh Rate
600 Hz
Brightness
83%
V-Sync
Disabled
NVIDIA G-Sync
Disabled
Shader Detail
Low
Dynamic Shadows
All
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
Maximum FPS In Game
0
Boost Player Contrast
Enabled
Global Shadow Quality
High
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
NVIDIA Reflex Low Latency
Enabled
FidelityFX Super Resolution
Disabled (Highest Quality)
Multisampling Anti-Aliasing Mode
4x MSAA

6 frame-pacing rows

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
2
Viewmodel Bob
False
Bob Cycle
0.98
Bob Amount Lateral
0.33
Bob Amount Vertical
0.14
Bob Lower Amount
5
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;

HUD & radar

HUD Color
Blue
HUD Scale
1.05
Radar HUD Size
1.3
Radar Map Zoom
0.4
Radar Is Rotating
Yes
Radar Centers Player
Yes
Toggle Shape with Scoreboard
Yes

Monitor OSD

DyAc
Off
Black Equalizer
5
Color Vibrance
12
Low Blue Light
0
Picture Mode
FPS 1
Gamma
Gamma 3
AMA
Premium
Brightness
70
Contrast
50
Sharpness
8
Color Temperature
User Define
Red
88
Green
91
Blue
97

GPU driver

Digital Vibrance
90%

Launch options & config

-novid -freq 240 -refresh 240 -tickrate 128
Config Archive
snax.zip
Config Download URL
/cs2/players/config/snax.zip

[02] — Gear & PC specs · player_gears

Snax's gears & hardware

9 active · 0 retired. PC components, CS2 gaming gear and setup accessories, each with its verified tenure.

PC specs

Snax's PC specs

2 items

AMD Ryzen 7 9800X3D
CPU · AMDActive · 660d

AMD Ryzen 7 9800X3D

Tenure: 2025-01-01 → PRESENT

socket: AM5

NVIDIA GeForce RTX 5080
GPU · NVIDIAActive · 660d

NVIDIA GeForce RTX 5080

Tenure: 2025-01-01 → PRESENT

boost clock: 2.617GHz · memory size: 16GB · memory type: GDDR7 · nvidia cuda cores: 10752

CS2 gaming gear

Snax's CS2 gaming gear

5 items

ZOWIE XL2586X+
Monitor · ZOWIE by BenQActive · 660d

ZOWIE XL2586X+

Tenure: 2025-01-01 → PRESENT

size: 24" · g sync: No · freesync: No · panel tech: TN · resolution: 1920x1080 · aspect ratio: 16:9 · refresh rate: 600

ZOWIE by BenQCheck price ↗
ZOWIE FK2-DW Black
Mouse · ZOWIE by BenQActive · 660d

ZOWIE FK2-DW Black

Tenure: 2025-01-01 → PRESENT

width: 6.5cm · height: 3.6cm · length: 12.5cm · sensor: PAW3950 · weight: 65g · connection: Wireless · button force: 82.5g · polling rate: 125, 250, 500, 1000, 2000, 4000 · button switches: Huano

ZOWIE by BenQCheck price ↗
ZOWIE G-SR-SE Bi II
Mousepad · ZOWIE by BenQActive · 660d

ZOWIE G-SR-SE Bi II

Tenure: 2025-01-01 → PRESENT

height: 39cm · length: 47cm · material: Cloth · thickness: 3.5mm · foam firmness: Firm · overall glide: Medium · stitched edges: No · static friction: High · dynamic friction: Low · glide difference x y: 10.30%

ZOWIE by BenQCheck price ↗
Wooting 80HE Ghost
Keyboard · WootingActive · 660d

Wooting 80HE Ghost

Tenure: 2025-01-01 → PRESENT

pcb: Hotswappable · rgb: Yes · width: 34.6cm · height: 2.84cm · length: 14.2cm · weight: 790g · switches: Lekker Linear 45 v2, Lekker Linear 60 v2, Lekker Tikken Light, Lekker Tikken Medium, Geon Raw HE, Wooting x TTC KOM · form factor: TKL

HyperX Cloud III Wireless Black
Headset · HyperXActive · 660d

HyperX Cloud III Wireless Black

Tenure: 2025-01-01 → PRESENT

type: Closed-Back · connection: Wireless · microphone: Detachable · noise cancelling: No

Setup

Snax's setup & accessories

2 items

Secretlab Titan G2 Edition
Chair · SecretlabActive · 660d

Secretlab Titan G2 Edition

Tenure: 2025-01-01 → PRESENT

material: Real Leather, Artificial Leather, Fabric · max weight: 180kg · lumbar support: Built-in and adjustable · adjustable armrests: Yes · adjustable backrest: Yes · adjustable seat depth: No · adjustable seat height: Yes

SteelSeries Flux Pro
Audio · SteelSeriesActive · 660d

SteelSeries Flux Pro

Tenure: 2025-01-01 → PRESENT

SteelSeriesCheck price ↗

[03] — Verified skins loadout · 28 items

Snax inventory

Screenshot-verified loadout, priced at current market estimates.

  • ★ Talon Knife | Doppler Ruby (Minimal Wear)
    KnifeCovert

    ★ Talon Knife | Doppler Ruby (Minimal Wear)

    Minimal Wear (MW)

  • ★ Skeleton Knife | Doppler Sapphire (Factory New)
    KnifeCovert

    ★ Skeleton Knife | Doppler Sapphire (Factory New)

    Factory New (FN)

  • ★ Sport Gloves | Occult (Field-Tested)
    GlovesExtraordinary

    ★ Sport Gloves | Occult (Field-Tested)

    Field-Tested (FT)

  • ★ Driver Gloves | Wave Chaser (Factory New)
    GlovesExtraordinary

    ★ Driver Gloves | Wave Chaser (Factory New)

    Factory New (FN)

  • M4A1-S | Blue Phosphor (Minimal Wear)
    RifleClassified

    M4A1-S | Blue Phosphor (Minimal Wear)

    Minimal Wear (MW)

  • AWP | Sovereign Flame (Field-Tested)
    RifleCovert

    AWP | Sovereign Flame (Field-Tested)

    Field-Tested (FT)

  • Desert Eagle | Blaze (Factory New)
    PistolRestricted

    Desert Eagle | Blaze (Factory New)

    Factory New (FN)

  • Desert Eagle | Starcade (Factory New)
    PistolClassified

    Desert Eagle | Starcade (Factory New)

    Factory New (FN)

  • StatTrak™ Tec-9 | Fuel Injector (Field-Tested)
    PistolClassified

    StatTrak™ Tec-9 | Fuel Injector (Field-Tested)

    Field-Tested (FT)

  • Five-SeveN | Withered Vine (Factory New)
    PistolIndustrial Grade

    Five-SeveN | Withered Vine (Factory New)

    Factory New (FN)

  • MAG-7 | Insomnia (Field-Tested)
    HeavyMil-Spec Grade

    MAG-7 | Insomnia (Field-Tested)

    Field-Tested (FT)

  • FAMAS | Corp Defense (Factory New)
    RifleIndustrial Grade

    FAMAS | Corp Defense (Factory New)

    Factory New (FN)

  • StatTrak™ SSG 08 | Dragonfire (Minimal Wear)
    RifleCovert

    StatTrak™ SSG 08 | Dragonfire (Minimal Wear)

    Minimal Wear (MW)

  • StatTrak™ Galil AR | Chatterbox (Battle-Scarred)
    RifleCovert

    StatTrak™ Galil AR | Chatterbox (Battle-Scarred)

    Battle-Scarred (BS)

  • PP-Bizon | Space Cat (Minimal Wear)
    SMGRestricted

    PP-Bizon | Space Cat (Minimal Wear)

    Minimal Wear (MW)

  • MP9 | Buff Blue (Field-Tested)
    SMGConsumer Grade

    MP9 | Buff Blue (Field-Tested)

    Field-Tested (FT)

  • G3SG1 | Dream Glade (Field-Tested)
    RifleRestricted

    G3SG1 | Dream Glade (Field-Tested)

    Field-Tested (FT)

  • MAC-10 | Nuclear Garden (Factory New)
    SMGMil-Spec Grade

    MAC-10 | Nuclear Garden (Factory New)

    Factory New (FN)

  • StatTrak™ P250 | Muertos (Minimal Wear)
    PistolClassified

    StatTrak™ P250 | Muertos (Minimal Wear)

    Minimal Wear (MW)

  • XM1014 | Slipstream (Field-Tested)
    HeavyMil-Spec Grade

    XM1014 | Slipstream (Field-Tested)

    Field-Tested (FT)

  • Dual Berettas | Demolition (Well-Worn)
    PistolRestricted

    Dual Berettas | Demolition (Well-Worn)

    Well-Worn (WW)

  • MP5-SD | Lime Hex (Field-Tested)
    SMGConsumer Grade

    MP5-SD | Lime Hex (Field-Tested)

    Field-Tested (FT)

  • P250 | Lotus Imprint (Minimal Wear)
    PistolRestricted

    P250 | Lotus Imprint (Minimal Wear)

    Minimal Wear (MW)

[04] — Tactical profile · player_career_stats

Snax career stats

Playstyle radar

Opening: 51 / 100Sniping: 4 / 100Trading: 11 / 100Utility: 70 / 100Entrying: 57 / 100Clutching: 27 / 100Firepower: 25 / 100Opening51Sniping4Trading11Utility70Entrying57Clutching27Firepower25
Rating 3.0 0.94 · Past 3 months • 32 maps · 27th percentile (Bottom 40%)
Rating 3.0
0.95

career

Rating 3.0
0.94

recent 3 months

ADR
68.8
KAST
68.8%
Headshots
48.0%
Impact
0.80
Maps
1,479
Rounds
31,059

CT side

0.97

ADR 71.3 · KAST 69.8% · K-D 9,547:11,305

T side

0.93

ADR 66.3 · KAST 67.8% · K-D 8,467:10,436

Round economy

KPR0.58
DPR0.70
K-D0.93
Clutches67
FKPR0.12
SeasonRating 3.0ADRK-DMapsEvent wins
20260.9972.30.921530
20250.9669.60.922040
20240.9166.40.962042
20230.9468.70.942040
20220.9769.90.922040
20210.9965.80.962040
20200.9764.90.972040
20190.9770.00.942040
20180.9866.60.922041
20170.9872.40.952041
20160.9572.50.912041
20150.9372.40.962042
20140.9672.20.932041
20130.9766.70.912040

Weapon kills · 15,673 logged

[05] — The dossier · long-form

The Snax file

Snax — Janusz Pogorzelski

A documentary biography of the Polish rifler and in-game leader whose career spans the full arc of modern Counter-Strike — from the EMS One Katowice triumph with Virtus.pro to the late-career return with GamerLegion and G2 — built from HLTV profile data, tournament records and published reports.

1. Poland Before the Golden Five Became Golden

Janusz Pogorzelski entered the HLTV database in 2013 with GF-Gaming, ESC, UniversalSoldiers and AGAiN — a sequence of short spells that reads today as a map of the Polish scene before it consolidated. He was twenty years old, playing in a domestic circuit where lineups changed monthly and where the distinction between an online mix and a contracted team was often a matter of who paid for travel. The record lists UniversalSoldiers with a second place at the TECHLABS Cup 2013 Grand Final and a third-to-fourth at the RaidCall EMS One Fall 2013 Finals, and AGAiN with first place at the SLTV StarSeries VIII Finals. None of these were tier-one titles in the modern sense. Collectively they established that Pogorzelski belonged in the five that would soon stop changing.

From December 2013 to January 2014 the AGAiN lineup became the vehicle for that consolidation, and in January 2014 the roster was signed by Virtus.pro. The period is listed in his team history as January 2014 to June 2018 — four and a half years — and it remains the defining tenure of his career. The organisation was Russian-registered and Polish-staffed, and the five — Pogorzelski, Wiktor Wojtas, Filip Kubski, Jarosław Jarząbkowski and Paweł Bieliński — would become known as the Golden Five, the longest-standing lineup of the early CS:GO era. At the time of the dataset Pogorzelski is thirty-three years old, with career prize money of 996,296 dollars, the highest total among the fourteen players in this assignment series.

The FACEIT record is comparatively thin: 2,092 matches at 59.0 percent wins, a 1.26 average kill-to-death ratio and 42.0 percent headshots, with only scattered historic FPL placements. The numbers are consistent with a player whose development predated the FACEIT-centric scouting era and whose practice volume was absorbed by team bootcamps and LAN travel rather than public matchmaking.

2. Katowice 2014 and the Making of the Virtus.pro Era

The first trophy in the Virtus.pro sequence was also the most consequential. At EMS One Katowice 2014, played in front of a Polish crowd, Virtus.pro finished first — the result listed in his LAN record under the Virtus.pro name and counted in his profile as his single Major victory. The tournament predated the modern Major system in its current form, but the profile's majors-won field credits him with one, and the trophy detail preserves Katowice 2014 among the fifteen titles. For a twenty-year-old in his first months under a major organisation, the timing fixed his public identity permanently: a Polish champion crowned at home.

What followed was the most productive team sequence in Polish Counter-Strike history. The LAN table lists, in order across 2014–2015: second at Copenhagen Games 2014, third at ESEA Invite Season 16 Global Finals, first at Gfinity 3, third at Game Show Season 1 Finals, third-to-fourth at FACEIT League Season 2 Finals, third at ESWC 2014, third-to-fourth at DreamHack Winter 2014, second at ESEA Invite Season 17 Global Finals, third-to-fourth at ESL One Katowice 2015, first at Copenhagen Games 2015, first at ESEA Invite Season 18 Global Finals, third-to-fourth at FACEIT League 2015 Stage 1 Finals, second at Gfinity Spring Masters 2, third-to-fourth at ESL ESEA Pro League Season 1 Finals, first at CEVO Professional Season 7 Finals, third-to-fourth at ESL One Cologne 2015, first at the ESL ESEA Dubai Invitational 2015, third at Gfinity Champion of Champions, second at PGL Season 1 Finals and first at CEVO Professional Season 8 Finals.

The MVP detail from this phase is correspondingly dense: CEVO Season 8 Finals, ESEA Invite Season 18 Global Finals, the ESL ESEA Dubai Invitational 2015 and ESEA-era commendations are all catalogued among his seven career MVP medals, alongside the Gfinity 3 title. The Top 20 record confirms the individual standing: fourth-best player of 2014 and fourth-best of 2015, documented in the profile's top-20 links. Few players in the game's history have opened a tier-one career with consecutive top-five world rankings.

3. ELEAGUE, Bucharest and Las Vegas — The 2016–2017 Peak

If 2014–2015 established Virtus.pro, 2016 confirmed that the lineup could win in the expanded international circuit. The record lists first place at the SL i-League Invitational number one, first at ELEAGUE Season 1 and first at DreamHack ZOWIE Open Bucharest 2016 — three titles in a single year, each preserved in the trophy detail. The MVP medals for ELEAGUE Season 1 and the SL i-League Invitational number one are both catalogued, and the profile's Top 20 link for 2016 records a fifth-place world ranking, his third consecutive top-five finish.

The surrounding results show a team that remained in contention even when it did not win: third-to-fourth at ESL One Cologne 2016, second at ESL One New York 2016, second at EPICENTER Moscow, third at the WESG 2016 World Finals. The second-place finish at the ELEAGUE Major 2017 — listed in the LAN table under Virtus.pro — was the closest the Golden Five came to a modern Major title, ending in defeat in the final. Pogorzelski received an EVP mention conversation around several of these events, and the trophy detail preserves EVPs for the WESG 2016 World Finals and the ELEAGUE Major 2017 among his ten career EVP mentions.

The final title of the era arrived in early 2017 at DreamHack Masters Las Vegas 2017, listed as first place with an accompanying MVP medal — his seventh and, to date, last career MVP. The victory was followed by seconds at EPICENTER 2017, the SL i-League Invitational Shanghai 2017 and the CS:GO Asia Championships 2018, and a third-to-fourth at the PGL Major Krakow 2017, played in Poland. The profile's 2017 Top 20 link records twentieth place, his fourth and final Top 20 appearance. The decline from fifth to twentieth across a single year maps precisely onto the team's declining conversion rate: still reaching finals, no longer winning them.

4. The Breakup — MOUZ, International Lineups and the Wilderness Years

The Virtus.pro tenure ended in June 2018. What followed was the longest and least decorated phase of his career, visible in the team history as a sequence of short spells: MOUZ (with the ESL One New York 2018 title preserved as his only trophy in that period), then Virtus.pro again in a reduced role, Illuminar, Anonymo, cowana-side projects listed as MONKE, ex-Finest, Let Us Cook, Pompa and a first GamerLegion spell from September 2023 to July 2024.

The MOUZ period deserves specific attention because it contains the only post-Virtus.pro title of the era: first place at ESL One New York 2018, listed in both the LAN table and the trophy detail. The surrounding MOUZ results — third-to-fourth at DreamHack Masters Stockholm 2018 and at the ELEAGUE CS:GO Premier 2018, Legends stage at the FACEIT Major 2018 — describe a team competitive at the quarterfinal level without reproducing the Virtus.pro peak. The Major table preserves further entries from this phase: Legends with Virtus.pro at the ELEAGUE Major 2018, Challengers with GamerLegion at the PGL CS2 Major Copenhagen 2024 Opening Stage.

The 2019–2023 stretch is documented primarily through absence: no trophies, no MVP or EVP mentions, no Top 20 appearances. The LAN table lists only a second at the V4 Future Sports Festival 2019 and a third-to-fourth at cs_summit 5 under Virtus.pro, and a second at IEM Dallas 2022 under ENCE. For a player who had been ranked fourth in the world seven years earlier, the period represents the standard trajectory of an ageing support rifler and caller in a game that had become younger, faster and more internationally fluid. He continued to hold employment — the team count in the profile reaches fourteen distinct organisations — but the role had changed from star to structure.

5. Technical Profile — Utility, Entrying and the Caller Transition

HLTV's attributes for Pogorzelski read: Utility 70, Entrying 57, Opening 51, Trading 11, Clutching 27, Firepower 25, Sniping 4. The shape is unusual and historically informative. Utility at 70 is the highest score on the page by a distance and the defining characteristic: a player whose round is built around grenade usage, protocols and space creation for teammates. Entrying at 57 paired with Opening at 51 indicates a willingness to take first contact — the entry assignment of his later in-game-leading years — while Trading at 11, the lowest score on the page, confirms that he is almost never the second man refragging. Firepower at 25 is correspondingly low: when he takes duels, he loses them more often than the average tier-one rifler.

The three-month rating of 0.94 sits below the tier-one average and is consistent with the profile. In-game leaders and heavy-utility support players routinely rate between 0.90 and 1.00, and Pogorzelski's figure falls in that band. Clutching at 27 and Sniping at 4 confirm the limitations: he does not win isolated late-round situations at an exceptional rate and does not use the AWP. The 42.0 percent FACEIT headshot share, the lowest among the GamerLegion players in this series, corroborates the Firepower score.

None of this diminishes the earlier peak; it explains the transition. The Top-20 finishes of 2014–2017 were achieved in a different role, as a rifler in a settled five where his timing and positioning produced kills. The attribute scores of the present describe a caller and support piece whose value is measured in rounds enabled rather than duels won. Teams that employed him after 2020 — GamerLegion twice, G2 in 2024 — did so for leadership, communication and mid-round structure, accepting the statistical cost documented in the 0.94 rating.

6. G2 2024 — Two Trophies and a Shanghai Semifinal

The late-career revival is factual and dated. Pogorzelski's team history includes a spell with G2 listed around 2024, with two trophies preserved in the detail: the BLAST Premier Fall Final 2024 and the BLAST Premier World Final 2024. The LAN table adds the surrounding results: third-to-fourth at ESL Pro League Season 20, second at the Esports World Cup 2024, third-to-fourth at the BLAST Bounty 2025 Season 1 Finals, second at PGL Bucharest 2025 and, most significantly, third-to-fourth at the Perfect World Shanghai Major 2024.

The Shanghai semifinal was his deepest Major run since the ELEAGUE Major 2017 final, achieved nine years later and in a different role. The Major table lists it under G2 at the Shanghai Major 2024, and the LAN table duplicates the placement. At thirty-one, he had reached a Major semifinal as an in-game leader — a result that the statistical profile (0.94 rating, Firepower 25) would not predict and that underscores the non-fragging component of his contribution. The BLAST.tv Austin Major 2025 entry, listed as Stage 3 with G2, extended the late Major sequence.

The G2 spell ended, and the profile lists a return to GamerLegion from December 2025 to the present — his second spell with the organisation after September 2023 to July 2024. The news record documents the surrounding instability: a missed start at FISSURE Playground 3 in September 2026, a forfeited first match of the IEM Beijing qualifier, and a 25 September 2026 note that the team would play its first official with a full roster since August. The veteran's function in this context is stabilisation, not stardom.

7. The Second GamerLegion Spell — Atlanta, Rivals and the Present

The current spell's results mirror those of teammate REZ, as expected for players sharing a roster. The LAN table lists second place at IEM Atlanta 2026 and third-to-fourth at BLAST Rivals 2026 Season 1 under the GamerLegion name — the same two events that define the team's 2026 peak. The Major table adds Stage 2 at the IEM Cologne Major 2026 under GamerLegion. The recent-match log shows the same September 2026 sequence: the 1win Private Club Season 1 second place, the FISSURE Playground 3 thirteenth-to-sixteenth finish after losses to FURIA and TYLOO, and the Esports World Cup 2026 ninth-to-sixteenth after the loss to MOUZ.

What distinguishes Pogorzelski's position within these results is age and responsibility. At thirty-three, he is the oldest player in the GamerLegion five and the only Major winner in the roster. The in-game leadership burden, the youngest teammates' development and the team's tactical identity all pass through him to a degree the statistics do not capture. The news items from the period — the FL4MUS return on 17 July, the roster continuity problems through August and September — describe a team managing the same availability pressures as every mixed-nationality lineup, with the veteran caller as the constant.

The seventeen Major entries in his achievements table, from Katowice 2014 to Cologne 2026 Stage 2, constitute one of the longest Major attendance records in the game. One victory, one final, one semifinal in Shanghai 2024 and a semifinal-equivalent in Krakow 2017: the distribution across twelve years is itself the biography.

The September 2026 match log supplies the fixture-level texture of the current spell. At the 1win Private Club Season 1 in late September, GamerLegion beat K27 2–0 on 26 September, lost 1–2 to the side listed as magic on 27 September, beat 3DMAX 2–1 later the same day, beat SINNERS 2–0 on 28 September, beat magic 2–0 in the rematch later that day, and lost the final 1–3 to Ninjas in Pyjamas on 29 September — finishing second. The six-fixture, four-day sequence, including two matches on each of two days, describes the condensed scheduling of the Private Club circuit and the veteran's workload within it: six series in four days at thirty-three, alternating wins and losses without a break in selection. At Logitech G Play Connect 2026 on 17 September, the team finished seventh-to-eighth after the documented results. At FISSURE Playground 3, the availability crisis documented in the news sample — Pogorzelski himself missing the start on 7 September, per the HLTV report — contributed to the early exit alongside the FURIA and BETBOOM playoff qualifications noted on 9 September. The surrounding summer items complete the picture of a roster in administrative motion: FL4MUS returning on 17 July, the EWC playoff qualification past JiJieHao on 13 August, the Super DraculaN last-place exit on 25 June, the IEM Beijing qualifier forfeit on 2 September, and the 25 September note that the team would play its first official with a full roster since August. Pogorzelski's continuous selection through the forfeits, stand-ins and returns — missing only the FISSURE start himself — is the documentary record of the veteran caller's standing: the piece the organisation preserves while everything else rotates.

8. Assessment — The Polish Arc and the Historical Standing

The aggregate record can be stated without qualification. Career prize money of 996,296 dollars. Fifteen trophies in the detail, from the SLTV StarSeries VIII Finals with AGAiN and EMS One Katowice 2014 through ELEAGUE Season 1, DreamHack Masters Las Vegas 2017, ESL One New York 2018 with MOUZ and the two BLAST Premier titles with G2 in 2024. Seven MVP medals, the last at Las Vegas 2017. Ten EVP mentions. Four Top 20 finishes: fourth in 2014, fourth in 2015, fifth in 2016, twentieth in 2017. One Major victory. Fifty-six LAN placements listed in the achievements table — the largest count in this assignment series.

The comparative framing is generational. Pogorzelski is the only player among the fourteen in this series with Top-five world rankings, the only one with more than ten career trophies, and the only one whose career connects the pre-Major era to the CS2 Majors of 2024–2026. The attribute profile of the present — Utility 70, Firepower 25, rating 0.94 — describes a role player; the Top 20 links of 2014–2016 describe a star. Both are accurate, separated by a decade. The late titles with G2 and the current GamerLegion spell do not revise the peak; they extend the career beyond the point at which most of his contemporaries retired.

On longevity alone the record is exceptional: thirteen years from GF-Gaming to the present, fourteen organisations, seventeen Majors, continuous tier-one or tier-two employment throughout. On peak achievement the record is fixed: the Golden Five years, the Katowice title, the consecutive fourth-place world rankings. The remaining question — whether the second GamerLegion spell adds a sixteenth trophy — is secondary to what the file already establishes: the longest and most decorated Polish career in Counter-Strike history apart from the identity of the organisation on the jersey.

The team-history breakdown quantifies the organisational range: GF-Gaming to AGAiN in 2013, Virtus.pro from January 2014 to June 2018, MOUZ, Virtus.pro again, Illuminar, Anonymo, MONKE, ex-Finest, Let Us Cook, Pompa, GamerLegion from September 2023 to July 2024, G2 around 2024, and GamerLegion from December 2025 to the present — fourteen organisations across thirteen years. The trophy geography maps onto the timeline precisely: the AGAiN StarSeries title before the VP signing, eleven titles with Virtus.pro from Katowice 2014 to Las Vegas 2017, the New York title with MOUZ in 2018, the two BLAST Premier titles with G2 in 2024. No other player in this series carries titles with four distinct organisations, and the fifty-six LAN placements in the achievements table exceed every teammate's count several times over. The Top 20 links — fourth in 2014, fourth in 2015, fifth in 2016, twentieth in 2017 — remain the highest peak rankings documented for any player in this assignment.

Sources

Data source: HLTV player profile record. Generated: 2026-10-10.

[06a] — Trophy cabinet · 19 titles

Snax trophies

2014 · Major Champion

EMS One Katowice 2014

2024 · LAN Champion

BLAST Premier World Final 2024

2024 · LAN Champion

BLAST Premier Fall Final 2024

2018 · LAN Champion

ESL One New York 2018

2017 · LAN Champion

DreamHack Masters Las Vegas 2017

2017 · HLTV Top 20

HLTV Top 20 #20 (2017)

2016 · LAN Champion

DreamHack ZOWIE Open Bucharest 2016

2016 · HLTV Top 20

HLTV Top 20 #5 (2016)

2015 · LAN Champion

ESL ESEA Dubai Invitational 2015

2015 · LAN Champion

Copenhagen Games 2015

2015 · HLTV Top 20

HLTV Top 20 #4 (2015)

2014 · HLTV Top 20

HLTV Top 20 #4 (2014)

ELEAGUE Season 1

SL i-League Invitational #1

CEVO Professional Season 8 Finals

CEVO Professional Season 7 Finals

ESEA Invite Season 18 Global Finals

Gfinity 3

SLTV StarSeries VIII Finals

[06b] — Tenure timeline · teams_history_timeline

Team history

  1. GamerLegion

    Sep 2023 - Present

    • In-Game Leader (IGL)Dec 2025 - PresentSTARTER
    • In-Game Leader (IGL)Sep 2023 - Jul 2024STARTER
  2. Pompa

    Aug 2023 - Sep 2023

    • Aug 2023 - Sep 2023STARTER
  3. Let Us Cook

    Jan 2023 - Aug 2023

    • Jan 2023 - Aug 2023STARTER
  4. Ex Finest

    Oct 2022 - Jan 2023

    • Oct 2022 - Jan 2023STARTER
  5. Monke

    Jan 2022 - Mar 2022

    • Jan 2022 - Mar 2022STARTER
  6. Virtuspro

    Jan 2014 - Jun 2018

    • Jan 2014 - Jun 2018STARTER
  7. Again

    Dec 2013 - Jan 2014

    • Dec 2013 - Jan 2014STARTER
  8. Universalsoldiers

    Oct 2013 - Dec 2013

    • Oct 2013 - Dec 2013STARTER
  9. Esc

    Aug 2013 - Oct 2013

    • Aug 2013 - Oct 2013STARTER
  10. Gf Gaming

    Feb 2013 - Aug 2013

    • Feb 2013 - Aug 2013STARTER

FAQ · Snax

Snax: settings, gear & career questions

What role does Snax play for GamerLegion in CS2?

Janusz Pogorzelski is the In-Game Leader (IGL) for GamerLegion. a Valve Major champion, named HLTV Top 20 #20 in 2017, with 15 tier-one LAN titles.

What are Snax's biggest achievements in Counter-Strike?

Snax has earned 7 HLTV MVP medals, 10 EVP mentions, 15 tier-one LAN titles including BLAST Premier World Final 2024, $996,296 in career prize money.

What CS2 sensitivity and crosshair code does Snax use?

Snax plays with 400 DPI and an in-game sensitivity of 1.8, giving him an eDPI of 720.00 with a 0.93 zoom sensitivity. His verified CS2 crosshair share code is CSUjABUJX9Mr8tiW34LJhnj5SjSSH6vKEODqo6d4eWmv9A. He plays on 1280x960 (4:3 Stretched).

What gear does Snax use in professional matches?

Snax competes with the ZOWIE FK2-DW Black mouse, a ZOWIE G-SR-SE Bi II mousepad, the Wooting 80HE Ghost keyboard, the HyperX Cloud III Wireless Black headset and the ZOWIE XL2586X+ monitor. He plays at 1280x960 4:3 Stretched resolution.

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