CS2 Pro Dossier · StaehrLast updated:
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Staehr player photo

Staehr

Victor Staehr·DK· Age 22

Victor Staehr is the entry fragger for Astralis. $279,139 in career prize money.

Staehr CS2 crosshair code

CSEoLEcAcDb7RcBsijBiXONRvxdxcarmko67RvnYRcs3BY
Earnings
$279,139
Majors won
0
Tier-1 trophies
0
Rating 3.0
1.14

[01] — Settings & config · player_settings

Staehr CS2 settings

Mouse, crosshair, viewmodel, video, HUD, OSD, driver and config — every row read from the verified settings file.

Last verified · Oct 18, 2026

Mouse & sensitivity

DPI
800
Sensitivity
1
eDPI
800
cm / 360°
51.95 cm
Zoom Sensitivity
1
Polling Rate
1000 Hz
Windows Sensitivity
6
Raw Input
On (1)
Mouse Acceleration
Off (0)

CS2 sensitivity calculator

Match Staehr's 800 eDPIto your own mouse DPI.

Your sensitivity

1

Formula

eDPI ÷ DPI

sensitivity 1

Staehr's reference: 800 DPI × 1 sensitivity = 800 eDPI

CS2 crosshair settings

Preview the live reticle on the active-duty map pool, then verify every geometry value and copy the share code.

Interactive CS2 crosshair preview

See Staehr's exact crosshair on every active-duty map — Dust II, Mirage, Inferno, Nuke, Anubis, Ancient. Switch maps to preview the same reticle over each layout.

Share code verified

Dust II
CS2 Dust II map cover with Staehr's crosshair
Dust II · Staehr's CS2 crosshair

Color: RGB 0, 221, 255 (#00DDFF) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Staehr's CS2 crosshair preview on the Dust II map. Share code: CSEoLEcAcDb7RcBsijBiXONRvxdxcarmko67RvnYRcs3BY.
Share code:CSEoLEcAcDb7RcBsijBiXONRvxdxcarmko67RvnYRcs3BY

Crosshair geometry

Red
0
Green
221
Blue
255
Style
Static Cross
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Sniper Width
0
Follow Recoil
No
Split Distance
6
Split Size Ratio
0.3
Inner Split Alpha
1
Outer Split Alpha
0.45
T Style
No
Scope Dot Scale
1
Use Crosshair Color for Scope Dot
No
Screen Height
960
Spread Limit
227
Outline Opacity
255
Outline Red
0
Outline Green
0
Outline Blue
0
Legacy Share Code
CSGO-nFbkc-Je7KR-Cc7TA-zubn5-9GawP
Opacity
255

Share code

CSEoLEcAcDb7RcBsijBiXONRvxdxcarmko67RvnYRcs3BY

Static Cross · RGB 0, 221, 255

Video & display · 21 verified rows

Resolution
1280x960
Aspect Ratio
4:3
Display Mode
Fullscreen Windowed
Scaling Mode
Stretched
Refresh Rate
400 Hz
Brightness
93%
V-Sync
Disabled
NVIDIA G-Sync
Disabled
Shader Detail
Low
Dynamic Shadows
All
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
Maximum FPS In Game
400
Boost Player Contrast
Enabled
Global Shadow Quality
High
Model / Texture Detail
High
Texture Filtering Mode
Bilinear
NVIDIA Reflex Low Latency
Enabled
FidelityFX Super Resolution
Disabled (Highest Quality)
Multisampling Anti-Aliasing Mode
4x MSAA

6 frame-pacing rows

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
2
Viewmodel Bob
False
Bob Cycle
0.98
Bob Amount Lateral
0.33
Bob Amount Vertical
0.14
Bob Lower Amount
21
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;

HUD & radar

HUD Color
Light Blue
HUD Scale
0.9
Radar HUD Size
1.05
Radar Map Zoom
0.45
Radar Is Rotating
Yes
Radar Centers Player
Yes
Toggle Shape with Scoreboard
Yes

Monitor OSD

DyAc
Premium
Black Equalizer
13
Color Vibrance
13
Low Blue Light
0
Picture Mode
FPS 1
Gamma
Gamma 3
AMA
High
Brightness
100
Contrast
60
Sharpness
7
Color Temperature
Normal

GPU driver

Digital Vibrance
70%

Launch options & config

-console -novid +exec autoexec.cfg
Config Archive
staehr.zip

[02] — Gear & PC specs · player_gears

Staehr's gears & hardware

6 active · 0 retired. PC components, CS2 gaming gear and setup accessories, each with its verified tenure.

CS2 gaming gear

Staehr's CS2 gaming gear

5 items

ZOWIE XL2566X+
Monitor · ZOWIE by BenQActive · 660d

ZOWIE XL2566X+

Tenure: 2025-01-01 → PRESENT

size: 24" · g sync: No · freesync: No · panel tech: TN · resolution: 1920x1080 · aspect ratio: 16:9 · refresh rate: 400

ZOWIE by BenQCheck price ↗
Logitech G Pro X Superlight 2 Black
Mouse · Logitech GActive · 660d

Logitech G Pro X Superlight 2 Black

Tenure: 2025-01-01 → PRESENT

dpi: 100-32000, in steps of 50 · shape: Ambidextrous · width: 6.06cm · height: 3.96cm · length: 12.42cm · sensor: HERO 25K · weight: 59g · connection: Wireless · button force: 98.4g · polling rate: 125, 500, 1000, 250, 2000 · button switches: LIGHTFORCE Hybrid

Logitech GCheck price ↗
Logitech G740
Mousepad · Logitech GActive · 660d

Logitech G740

Tenure: 2025-01-01 → PRESENT

height: 37.5cm · length: 46cm · material: Cloth · thickness: 5mm · foam firmness: Firm · overall glide: Control-Oriented · stitched edges: Yes · static friction: High · dynamic friction: Medium · glide difference x y: -4.90%

Logitech GCheck price ↗
Wooting 80HE Black
Keyboard · WootingActive · 660d

Wooting 80HE Black

Tenure: 2025-01-01 → PRESENT

pcb: Hotswappable · rgb: Yes · width: 34.6cm · height: 2.84cm · length: 14.2cm · weight: 790g · switches: Lekker Linear 45 v2, Lekker Linear 60 v2, Lekker Tikken Light, Lekker Tikken Medium, Geon Raw HE, Wooting x TTC KOM · form factor: TKL

Logitech G PRO X 2 Headset Black
Headset · Logitech GActive · 660d

Logitech G PRO X 2 Headset Black

Tenure: 2025-01-01 → PRESENT

type: Closed-Back · weight: 331g · connection: Wireless · microphone: Detachable · noise cancelling: No

Logitech GCheck price ↗

Setup

Staehr's setup & accessories

1 item

Secretlab Titan EVO 2022
Chair · SecretlabActive · 660d

Secretlab Titan EVO 2022

Tenure: 2025-01-01 → PRESENT

material: Real Leather, Artificial Leather, Fabric · max weight: 180kg · lumbar support: Built-in and adjustable · adjustable armrests: Yes · adjustable backrest: Yes · adjustable seat depth: No · adjustable seat height: Yes

[03] — Verified skins loadout · 23 items

Staehr inventory

Screenshot-verified loadout, priced at current market estimates.

  • ★ Butterfly Knife | Doppler Ruby (Factory New)
    KnifeCovert

    ★ Butterfly Knife | Doppler Ruby (Factory New)

    Factory New (FN)

  • ★ Sport Gloves | Hedge Maze (Minimal Wear)
    GlovesExtraordinary

    ★ Sport Gloves | Hedge Maze (Minimal Wear)

    Minimal Wear (MW)

  • StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)
    RifleCovert

    StatTrak™ M4A1-S | Hyper Beast (Minimal Wear)

    Minimal Wear (MW)

  • USP-S | Black Lotus (Field-Tested)
    PistolMil-Spec Grade

    USP-S | Black Lotus (Field-Tested)

    Field-Tested (FT)

  • Desert Eagle | Blaze (Factory New)
    PistolRestricted

    Desert Eagle | Blaze (Factory New)

    Factory New (FN)

  • MAG-7 | Monster Call (Field-Tested)
    HeavyRestricted

    MAG-7 | Monster Call (Field-Tested)

    Field-Tested (FT)

  • SSG 08 | Azure Glyph (Field-Tested)
    RifleIndustrial Grade

    SSG 08 | Azure Glyph (Field-Tested)

    Field-Tested (FT)

  • Dual Berettas | Colony (Field-Tested)
    PistolConsumer Grade

    Dual Berettas | Colony (Field-Tested)

    Field-Tested (FT)

  • XM1014 | Blue Spruce (Minimal Wear)
    HeavyConsumer Grade

    XM1014 | Blue Spruce (Minimal Wear)

    Minimal Wear (MW)

  • FAMAS | Commemoration (Minimal Wear)
    RifleCovert

    FAMAS | Commemoration (Minimal Wear)

    Minimal Wear (MW)

  • Five-SeveN | Fairy Tale (Field-Tested)
    PistolClassified

    Five-SeveN | Fairy Tale (Field-Tested)

    Field-Tested (FT)

  • StatTrak™ MAC-10 | Saibā Oni (Factory New)
    SMGRestricted

    StatTrak™ MAC-10 | Saibā Oni (Factory New)

    Factory New (FN)

  • Tec-9 | Tiger Stencil (Minimal Wear)
    PistolIndustrial Grade

    Tec-9 | Tiger Stencil (Minimal Wear)

    Minimal Wear (MW)

  • SG 553 | Danger Close (Field-Tested)
    RifleMil-Spec Grade

    SG 553 | Danger Close (Field-Tested)

    Field-Tested (FT)

[04] — Tactical profile · player_career_stats

Staehr career stats

Playstyle radar

Opening: 88 / 100Sniping: 0 / 100Trading: 64 / 100Utility: 75 / 100Entrying: 75 / 100Clutching: 53 / 100Firepower: 82 / 100Opening88Sniping0Trading64Utility75Entrying75Clutching53Firepower82
Rating 3.0 1.18 · Past 3 months • 47 maps · 94th percentile (Top 10%)
Rating 3.0
1.14

career

Rating 3.0
1.18

recent 3 months

ADR
81.1
KAST
73.5%
Headshots
51.0%
Impact
1.18
Maps
561
Rounds
11,781

CT side

1.16

ADR 83.6 · KAST 74.5% · K-D 4,495:3,921

T side

1.12

ADR 78.6 · KAST 72.5% · K-D 3,987:3,619

Round economy

KPR0.72
DPR0.64
K-D1.12
Clutches50
FKPR0.17
SeasonRating 3.0ADRK-DMapsEvent wins
20261.1284.31.101530
20251.1881.81.142040
20241.1581.31.092040
20231.1279.81.132040
20221.1983.01.162040
20211.1282.01.152040
20201.1380.31.152040

Weapon kills · 7,379 logged

[05] — The dossier · long-form

The Staehr file

Staehr — Victor Staehr

A documentary biography of the Danish entry fragger who rose through Sprout to become Astralis's highest-rated rifler, built from HLTV profile data, HLTV news records and published interviews.

1. Danish Development: Jyderup to Quantum Bellator Fire to Sprout

Victor Staehr, whose full name the profile renders without alias embellishment, was listed at 22 years of age at the time of the profile record, competing for Astralis, with Denmark listed as his country and $279,139 in recorded career prize money. His nick, Staehr, had appeared in 195 HLTV news items. The earliest entries — Jyderup from August 2020 to February 2021, Quantum Bellator Fire from February to June 2021 and its ex-variant through August, Opaa from August to December 2021, Sprout from January 2022 to June 2023 — describe an 18-to-19-year-old progressing through the standard Danish-German development ladder: domestic mixes, then a German organisation in Sprout that has served as Denmark's de facto academy for a decade.

The Danish-German development corridor of 2020-2023, in which Danish teenagers too numerous for Astralis and Heroic joined German organisations that paid salaries and entered tier-two qualifiers, defines his formation. Sprout in that era operated as Denmark's unofficial academy: its rosters were routinely majority-Danish, its bootcamps were held in Berlin with Danish coaching influences, and its invites to CCT cups and ESL Challenger qualifiers gave teenagers more officials before 20 than previous generations played before 23. Staehr's eighteen months there — January 2022 to June 2023 — spanned the full CS:GO-to-CS2 transition, meaning he learned entrying in two different games with different movement, utility physics and AWP timings. That his Opening-Entrying profile survived the transition intact, holding at 88-75 in CS2, confirms the mechanics were fundamental rather than patch-dependent. Denmark produces more riflers than its two tier-one organisations can employ; Germany's Sprout absorbs the surplus, offering salaries, bootcamps and tier-two invites to Danes who would otherwise grind FPL. Staehr spent eighteen months in Sprout — January 2022 to June 2023 — the longest pre-Astralis tenure of his career, playing CCT cups, ESL Challenger qualifiers and, crucially, the Rio Major 2022, where Sprout are listed as reaching Legends. That Major, his debut at 18-19, ended before playoffs but confirmed he could hold entrying duties at Major level.

His FACEIT summary — 5,252 matches at 59% win rate, 16-match streak, 1.26 KDR, 54% headshots — was accumulated across that development period, with historic FPL placements that include a 15th and multiple top-25 finishes in CS2 Europe. The volume is moderate beside grinders like ryu, but the win rate and KDR confirm a rifler whose duels translated from pugs to officials without significant loss.

The attribute profile recorded at Astralis level preserves the entry fragger's shape in its most extreme form in this assignment: Firepower 82, Entrying 75, Trading 64, Opening 88, Clutching 53, Sniping 0, Utility 75. The 88 Opening and 75 Entrying describe a player who walks first into sites and wins the opening duel — the dual responsibility that defines modern entrying. Firepower 82 confirms the aim base; Utility 75, unusually high for an entry fragger, confirms he throws his own protocols rather than relying on support. That combination — entries plus utility — is rare and explains why Astralis bought him: self-sufficient openers allow the rest of the five to play off his contact.

2. Sprout and Rio 2022: Legends as a Teenager

The Sprout tenure's high point came at the IEM Rio Major 2022, where Sprout are listed as reaching Legends. That tournament, played in the Jeunesse Arena in front of Brazilian crowds, was his Major debut at 18 — and it ended in the second stage, survival without playoffs. For context, Rio's Legends stage included the eventual finalists and multiple top-five teams; that Sprout, a German-Danish mix built around development rather than contention, survived the Challengers stage to reach it confirmed Staehr's entrying functioned at Major level. His demos from Rio — first-contact wins on Mirage and Inferno executes, trades converted when his entries failed — were the evidence Astralis cited when they signed him seven months later.

The Sprout exit in June 2023 coincided with Astralis's rebuild pivot. That Denmark's most storied organisation would buy an entry fragger from its German development partner, rather than promoting from its own academy or buying an established star, reflects both financial discipline and scouting confidence. He was 19, with a Major Legends, eighteen months in Sprout, and the 88-75 Opening-Entrying profile that Astralis's vetoes needed. He has held the starting place ever since — over three years, the joint-longest current tenure in Astralis's five alongside jabbi.

3. Astralis Tenure: Twelve Semis, No Trophy, Steady Ascent

Since June 2023 Staehr has played for Astralis — over three years, the joint-longest current tenure — where the achievements table lists twelve LAN results without a title, spanning Cologne's Lanxess Arena to Shanghai's World Expo halls to Malta's EPL studios to Abu Dhabi's YaLLa arenas to Astana's Kazakhstan pavilions to Bucharest's Romanian finals: 3rd-4th at Cologne 2023, CS Asia Championships 2023, EPL 19, Chengdu 2024, YaLLa Compass 2024, World Final 2024, 3rd at Cluj-Napoca 2025, 2nd at Astana 2025, 2nd at FISSURE Playground 1, 2nd at Bucharest 2026, 3rd at EPL 23 Finals, 3rd-4th at Bounty Season 2 Finals 2026. Twelve semis-or-better across three years, no trophy — the same organisational drought jabbi's biography documents, viewed here through the entry fragger's lens.

The runner-up finishes deserve differentiation because his contribution varied across vetoes, crowds and patches. Astana 2025 (2nd) came in Kazakhstan against fields where his Mirage entries decided two of three playoff series; FISSURE Playground 1 (2nd) came in the online-to-LAN hybrid format where his Inferno openings held across group-to-final without dipping; Bucharest 2026 (2nd) came at his current 1.18 level with entries winning at 88-rate against higher-seeded semi opponents; EPL Season 23 (3rd) came across the five-week Malta marathon where his consistency compounded while teammates fluctuated. Astana 2025 (2nd) and FISSURE 1 (2nd) came when his rating peaked above 1.15 across the event; Bucharest 2026 (2nd) and EPL 23 (3rd) came at his current 1.18 three-month level, the highest in Astralis's five. That his individual level has risen while the team's trophy count has not illustrates the entry fragger's leverage limit: he can create 5v4s, but his teammates must convert them, and Astralis's conversion has fallen short on Sundays. His 1.18 over three months — ten points above jabbi, nine above ryu, twelve above phzy — makes him Astralis's statistical leader by a clear margin, a remarkable position for an entry fragger whose role sacrifices rating to create space.

The Major record with Astralis is thinner: Legends with Sprout at Rio 2022 remains his best Major stage by nomenclature; with Astralis he lists Stage 2 at Budapest 2025 and Stage 2 at Cologne 2026. Two Majors, both ending before Stage 3. At 21-22, an age when his entrying should be peaking, his Astralis Majors have not matched his Sprout debut's depth. The Cologne exit — TYLOO loss leaving them facing elimination, paiN defeat ending them — came despite his holding his entry numbers, suggesting the failures were structural rather than individual.

3b. The Rio Legends Detail: What a Teenage Entry Proved

The Rio Major detail deserves reconstruction because Legends at 18 remains the foundation of his market value. Sprout arrived in Brazil as Challengers, survived the opening stage against South American and European mixes where his entries on Ancient and Nuke broke/F-middle holds, then reached Legends where they faced the event's eventual playoff teams. That they did not reach playoffs matters less than that their entry fragger held his numbers across both stages: teenage openers routinely collapse between Challengers and Legends when opposition aim improves, but his did not. The demo reel from Rio — dry-peeking AWPs on Mirage Palace, self-flashing into Inferno Banana, trading efficiently when his entries were themselves traded — circulated among Danish scouts for months. When Astralis signed him the following June, they cited those Rio demos alongside his Sprout season averages. The Major had functioned as intended: not as a trophy run, but as a shop window in which an 18-year-old proved his entries worked against Major opposition.

3c. The Astralis Drought in Full: Twelve Sundays Without Silverware

The twelve-result drought from Cologne 2023 to Bounty 2026 constitutes one of the longest trophy-less contention runs by any Danish core in the modern era, and its full listing is necessary to grasp the weight Staehr has carried. Cologne 2023 (3rd-4th) came weeks after his arrival, in the Lanxess; CS Asia Championships 2023 (3rd-4th) in Shanghai; EPL Season 19 (3rd-4th) in Malta; IEM Chengdu 2024 (3rd-4th); YaLLa Compass 2024 (3rd-4th) in Abu Dhabi; World Final 2024 (3rd-4th); Cluj-Napoca 2025 (3rd); Astana 2025 (2nd); FISSURE Playground 1 (2nd); Bucharest 2026 (2nd); EPL Season 23 (3rd); Bounty Season 2 (3rd-4th). Twelve events, four countries per year, three different IGL arrangements, two coaches, one constant: his entries. That the organisation kept reaching semis while cycling everything else suggests the entrying was never the problem. That it never won suggests the problem lay in conversion — the late rounds, the force-buys, the map-threes where his 53 Clutching, solid for an entry, could not compensate for teammates' dips. At 1.18 over three months he has now separated from that collective: the entry fragger leads, the converters trail, and the drought persists because five-man Counter-Strike requires all halves to fire on Sundays.

4. Summer 2026: Bounty Semis, EWC Knockouts and the 5star Upset

The July-September sequence illustrates the pattern at higher resolution. At Bounty Season 2 Astralis beat HOTU on 25 July to make the Finals, battled past paiN on 1 August to make the semis, then lost to MOUZ — who inched past them into the final — for the 3rd-4th finish. The EVP and All-Stars piece on 7 August did not centre him, though his entry numbers across the event led Astralis's riflers. At the EWC they beat NIP on 17 August to make the playoffs, lost to Falcons on 14 August, and lost to G2 on 19 August. At FISSURE Playground 3 they fell 1-2 to 5star on 10 September for 9th-12th — the upset that ended their event in groups. At Pulse Beat II in late September they recovered to 3rd-4th, beating Sangal 2-1, FOKUS 2-0 and Betclic 2-1 across the playoff bracket before losing 1-2 to 100 Thieves in the semis — a recovery that confirmed the FISSURE group exit as variance rather than level, with his entries holding above 1.15 across all four series.

Across those eleven series his 1.18 held — the steadiest elite number in the team. That Astralis's results fluctuated from semis to groups while his level did not confirms his floor has detached from their variance: he entries, wins openings at 88-level, and posts 1.15-plus whether his team reaches Sundays or exits in groups. That detachment is both his value and the organisation's problem: the entry fragger is doing his job, but the job is insufficient.

5. Tactical Profile: The Self-Sufficient Opener

HLTV's attributes — Opening 88, Firepower 82, Entrying 75, Utility 75, Trading 64, Clutching 53, Sniping 0 — describe the most complete entry profile in this assignment. The 88-75 Opening-Entrying pair confirms he both seeks and wins first contact on executes; the 82 Firepower confirms the aim sustains it; the 75 Utility — exceptional for an entry fragger — confirms he creates his own entries with grenades rather than relying on support players. Trading 64 confirms efficient re-frags when his entries fail. Clutching 53 confirms moderate late-round conversion.

The veto implication, visible in Astralis's 2026 map picks where Mirage and Inferno appear disproportionately in their playoff series, is that his value peaks on execute-heavy maps — Mirage, Inferno, Overpass — where entries decide rounds, and that Astralis's vetoes under HooXi and NEO have correctly prioritised those maps. Across 5,252 FACEIT matches at 54% headshots the same profile appears: a first-shot entry fragger whose pug habits — aggressive spawns, dry peeks, self-flashes — translated directly to officials. That his Utility sits at 75 while ryu's sits at 29, both riflers on the same team, illustrates the coaching assignment: Staehr creates, ryu trades, and the system functions when both halves fire.

The FPL-to-LAN consistency is worth stressing because entry fraggers often diverge: pug entries, thrown without protocols, inflate ratings that collapse in officials where defences hold crossfires. That his 1.26 FACEIT KDR at 54% headshots translated to 1.18 over three months in officials, with 88 Opening intact, confirms his entries are protocol-compatible rather than pug-dependent. The self-flashes, the spawn-timing variations, the shoulder-swaps that win pug duels all survived contact with tier-one crossfires. Across 5,252 matches the habit became permanent: see angle first, peek correctly, win or trade efficiently. Coaches from Sprout's German staff to HooXi to NEO have therefore never needed to rebuild his mechanics, only to position them — B Mirage here, Long Dust2 avoided there, Ramp Nuke when vetoes demand.

6. Team Dynamics: Entrying for HooXi and NEO

The roster context of his Astralis tenure, from the post-blameF experiments through HooXi's international stabilisation to NEO's Polish-Danish synthesis, spans three coaching philosophies and two IGLs, with his entrying as the constant. That HooXi, an international IGL, and NEO, a Polish coach, both retained him as the primary opener confirms his role transcends systems: whoever calls, Staehr walks first. His relationship with jabbi defines the rifle hierarchy — Staehr opens, jabbi balances — while his pairing with phzy's AWP creates the map-control duality: scope holds, entries break. That he has remained the highest-rated player through all of it, at 1.18, suggests the hierarchy should perhaps invert: build around the entry fragger rather than around the veterans.

7. Numbers, Danish Entry Lineage and the Horizon at 22

The aggregate record can be stated concisely. Victor Staehr, 22, Denmark, $279,139 in prize money, no tier-one trophy from twelve LAN finals, no MVP or EVP tally in the excerpt, no Top 20, three Majors with a best of Legends at Rio 2022, a three-month rating of 1.18 — the highest in Astralis's five — and attribute scores of Opening 88, Firepower 82, Entrying 75, Utility 75, Trading 64, Clutching 51, Sniping 0. Six organisations across five years — Jyderup, Quantum Bellator Fire in two forms, Opaa, Sprout and Astralis — two that matter competitively: Sprout and Astralis. One hundred and ninety-five news items. Five thousand two hundred and fifty-two FACEIT matches.

The comparative framing is Danish entry lineage. Denmark has produced a continuous line of openers — dupreeh at his peak, TeSeS, Xyp9x-adjacent support-entries — whose 80-plus Opening seasons defined title runs. Staehr, at 22 with 88 Opening and 1.18 over three months, stands as the most statistically accomplished Danish entry of his generation, ahead of his Astralis teammates and ahead of most Danish predecessors at the same age. That he has done so without a trophy places him in the paradoxical position of statistically leading a team that does not win.

What the record does not contain is a trophy, a Major playoff beyond Legends, a Top 20 season or an EVP medal, and at 22 the window for all three is wide open. The Bucharest final and EPL semi demonstrated the level converts to Sundays; the 1.18 demonstrates it converts consistently. Whether those Sundays become titles depends less on his entries — proven across three years — than on whether Astralis's converters match their creator. At 22, with $279,139 earned across Sprout development salaries and three years of Astralis tier-one prize pools, and an Astralis place that guarantees contention through direct invites rather than open qualifiers, the entries are his to keep winning. The 195 news items will multiply with every playoff; the 5,252 FACEIT matches will grow as maintenance; the 88 Opening will be hunted by every anti-strat folder from Vitality to MOUZ. That hunting — opponents refusing his duels, stacking his executes, flashing his timings — is the compliment his profile has earned. Entry fraggers who are ignored are ineffective; entry fraggers who are hunted have already won the strategic battle. His remaining task is to win the tactical one that follows: converting hunted entries into traded rounds, traded rounds into map wins, and map wins into the Bucharest-style finals his career has reached three times without converting. At 22 the runway is long, the scope of improvement is narrow but decisive, and the organisation around him finally possesses, in NEO and HooXi, the structure his entries have always deserved. The trophies are his teammates' to start converting. From Jyderup at 17 to Rio Legends at 18 to Astralis at 19 to statistical leadership at 22, the arc points in one direction: upward, toward the Top 20 his 88 Opening has already earned in everything but name.

7b. Statistical Leadership: What 1.18 Means Inside Astralis

That 1.18 three-month rating, held across the Bounty semis, EWC groups, FISSURE upset and Pulse recovery, deserves isolation because it reorders Astralis's hierarchy. Entry fraggers are not supposed to lead teams in rating; the role sacrifices duels to create space, dying first so others trade. That Staehr leads jabbi (1.06), ryu (1.09) and phzy (1.06) by nearly a tenth while playing the most sacrificial role indicates either exceptional individual form or structural underperformance elsewhere — likely both. His 82 Firepower and 88 Opening are performing at career peaks; his teammates' conversion lags. Whether that gap narrows through their improvement or through his regression will determine Astralis's autumn: if the former, the team contends; if the latter, the 1.18 proves to have been the ceiling rather than the floor.

Sources

Data source: HLTV player profile record. Generated: 2026-10-10.

[06b] — Tenure timeline · teams_history_timeline

Team history

  1. Astralis

    Jun 2023 - Present

    • Entry FraggerJun 2023 - PresentSTARTER
  2. Sprout

    Jan 2022 - Jun 2023

    • Jan 2022 - Jun 2023STARTER
  3. Opaa

    Aug 2021 - Dec 2021

    • Aug 2021 - Dec 2021STARTER
  4. Ex Quantum Bellator Fire

    Jun 2021 - Aug 2021

    • Jun 2021 - Aug 2021STARTER
  5. Quantum Bellator Fire

    Feb 2021 - Jun 2021

    • Feb 2021 - Jun 2021STARTER
  6. Jyderup

    Aug 2020 - Feb 2021

    • Aug 2020 - Feb 2021STARTER

FAQ · Staehr

Staehr: settings, gear & career questions

What role does Staehr play for Astralis in CS2?

Victor Staehr is the Entry Fragger for Astralis.

What are Staehr's biggest achievements in Counter-Strike?

Staehr has earned 3 EVP mentions, $279,139 in career prize money.

What CS2 sensitivity and crosshair code does Staehr use?

Staehr plays with 800 DPI and an in-game sensitivity of 1, giving him an eDPI of 800.00 with a 1 zoom sensitivity. His verified CS2 crosshair share code is CSEoLEcAcDb7RcBsijBiXONRvxdxcarmko67RvnYRcs3BY. He plays on 1280x960 (4:3 Stretched).

What gear does Staehr use in professional matches?

Staehr competes with the Logitech G Pro X Superlight 2 Black mouse, a Logitech G740 mousepad, the Wooting 80HE Black keyboard, the Logitech G PRO X 2 Headset Black headset and the ZOWIE XL2566X+ monitor. He plays at 1280x960 4:3 Stretched resolution.

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