
NVIDIA GeForce RTX 5080
Tenure: 2025-01-01 → PRESENT
boost clock: 2.617GHz · memory size: 16GB · memory type: GDDR7 · nvidia cuda cores: 10752
[01] — Settings & config · player_settings
Mouse, crosshair, viewmodel, video, HUD, OSD, driver and config — every row read from the verified settings file.
Last verified · Oct 18, 2026
Match kyxsan's 1120 eDPIto your own mouse DPI.
Your sensitivity
Formula
eDPI ÷ DPI
sensitivity 1.4kyxsan's reference: 800 DPI × 1.4 sensitivity = 1120 eDPI
Preview the live reticle on the active-duty map pool, then verify every geometry value and copy the share code.
See kyxsan's exact crosshair on every active-duty map — Dust II, Mirage, Inferno, Nuke, Anubis, Ancient. Switch maps to preview the same reticle over each layout.
Share code verified

Color: RGB 176, 234, 255 (#B0EAFF) · Size: 4 · Thickness: 1 · Gap: 2 · Dot: 0 · Outline: 0

Color: RGB 176, 234, 255 (#B0EAFF) · Size: 4 · Thickness: 1 · Gap: 2 · Dot: 0 · Outline: 0

Color: RGB 176, 234, 255 (#B0EAFF) · Size: 4 · Thickness: 1 · Gap: 2 · Dot: 0 · Outline: 0

Color: RGB 176, 234, 255 (#B0EAFF) · Size: 4 · Thickness: 1 · Gap: 2 · Dot: 0 · Outline: 0

Color: RGB 176, 234, 255 (#B0EAFF) · Size: 4 · Thickness: 1 · Gap: 2 · Dot: 0 · Outline: 0

Color: RGB 176, 234, 255 (#B0EAFF) · Size: 4 · Thickness: 1 · Gap: 2 · Dot: 0 · Outline: 0
CSzvRfTdUNrWs6eXQShoAPSw64cbaR6B5NjxHyMw9Fo9KYShare code
CSzvRfTdUNrWs6eXQShoAPSw64cbaR6B5NjxHyMw9Fo9KYStatic Cross · RGB 176, 234, 255
6 frame-pacing rows
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 1;-novid -nojoy -high -freq 240 -tickrate 128[02] — Gear & PC specs · player_gears
7 active · 0 retired. PC components, CS2 gaming gear and setup accessories, each with its verified tenure.
PC specs
1 item

Tenure: 2025-01-01 → PRESENT
boost clock: 2.617GHz · memory size: 16GB · memory type: GDDR7 · nvidia cuda cores: 10752
CS2 gaming gear
5 items

Tenure: 2025-01-01 → PRESENT
size: 24" · g sync: No · freesync: No · panel tech: TN · resolution: 1920x1080 · aspect ratio: 16:9 · refresh rate: 600

Tenure: 2025-01-01 → PRESENT
dpi: 100-44000, in steps of 50 · shape: Ambidextrous · width: 6.2cm · height: 3.9cm · length: 11.8cm · sensor: HERO 2 · weight: 61g · connection: Wireless · polling rate: 125, 250, 500, 1000, 2000, 4000, 8000 · button switches: Logitech HITS

Tenure: 2025-01-01 → PRESENT
height: 49cm · length: 40cm · material: Cloth · thickness: 4mm · stitched edges: Yes

Tenure: 2025-01-01 → PRESENT
pcb: Non-Hotswappable · rgb: Yes · width: 36.4cm · height: 3.9cm · length: 14.0cm · weight: 720g · switches: Razer Analog Optical · form factor: TKL

Tenure: 2025-01-01 → PRESENT
type: Closed-Back · connection: Wireless · microphone: Detachable · noise cancelling: Yes
Setup
1 item

Tenure: 2025-01-01 → PRESENT
[03] — Verified skins loadout · 21 items
Screenshot-verified loadout, priced at current market estimates.
[04] — Tactical profile · player_career_stats
career
recent 3 months
CT side
1.01
ADR 73.8 · KAST 70.8% · K-D 6,579:7,195
T side
0.97
ADR 68.8 · KAST 68.8% · K-D 5,834:6,642
Round economy
| Season | Rating 3.0 | ADR | K-D | Maps | Event wins |
|---|---|---|---|---|---|
| 2026 | 0.97 | 69.8 | 0.99 | 153 | 0 |
| 2025 | 0.99 | 74.8 | 0.99 | 204 | 1 |
| 2024 | 0.99 | 68.4 | 0.93 | 204 | 0 |
| 2023 | 0.97 | 69.7 | 0.94 | 204 | 0 |
| 2022 | 0.99 | 68.7 | 0.96 | 204 | 0 |
| 2021 | 0.99 | 73.0 | 0.99 | 204 | 0 |
| 2020 | 1.01 | 74.4 | 0.99 | 204 | 0 |
[05] — The dossier · long-form
A documentary biography of the North Macedonian in-game leader who led Apeks to a Major semi-final and carried that calling through HEROIC and Falcons to Aurora's international rebuild, built from HLTV profile data, HLTV news records and published interviews.
Damjan Stoilkovski was listed at 26 years of age at the time of the profile record, competing for Aurora, with North Macedonia listed as his country and $419,532 in recorded career prize money. His nick, kyxsan, had appeared in 279 HLTV news items. The country line is the biographical fact that structures everything else: North Macedonia has never produced a tier-one team, has no salaried domestic league that feeds into European qualifiers, and has contributed only a handful of players to international Counter-Strike. That one of them became an in-game leader who has called at two Majors and in three tier-one finals is itself the story.
The earliest recorded teams — qsKe in mid-2020, Good Game through 2020-21, Airlya in mid-2021, BlueJays from September 2021 to December 2022 — describe a 20-to-22-year-old cycling through Balkan stacks that existed to play open qualifiers. Fifteen months with BlueJays, the longest of those spells, provided the first stability: a team that could enter CCT cups and regional qualifiers without disbanding between them. His FACEIT summary — 8,110 matches at 60% win rate, 25-match streak, 1.24 KDR, 53% headshots — was accumulated largely in this period, grinding European pug environments from Southeastern ping while calling for stacks that changed monthly.
The attribute profile recorded years later preserves the IGL's imprint: Entrying 92 as his highest score by a wide margin, Utility 71, Opening 43, Clutching 36, Firepower 23, Trading 11, Sniping 0. The 92 Entrying is the number that defines him: an in-game leader who walks first into bombsites, who absorbs the defence's attention so his riflers can trade, who accepts a 23 Firepower because his job is to create the round rather than close it. The 11 Trading confirms the corollary: he is rarely alive to avenge teammates, because he is usually the teammate being avenged. That self-sacrifice, unusual even among IGLs, would become his calling card at Apeks.
In December 2022 kyxsan joined Apeks, a Norwegian organisation rebuilding around a mix of Scandinavian talent and international additions, where he would remain until December 2023. Twelve months that produced the result by which his entire career is still measured: 3rd-4th at the BLAST.tv Paris Major 2023, the last CS:GO Major, reached from a team that had never been favoured to survive the Legends stage.
The Paris run deserves reconstruction because it remains North Macedonia's deepest Major result by any player. Apeks arrived in Paris as qualifiers, not contenders; the field included Heroic, Vitality, FaZe and NAVI at full strength. That they reached the semi-finals — losing only when they met a team with superior firepower — was attributed by analysts to two factors: a map pool that avoided their worst vetoes, and an IGL who called aggressively enough to prevent better teams from settling into defaults. His entrying in that event, walking first into sites against tier-one defences, supplied the space that jL and others converted. No MVP or EVP from Paris appears in his record — IGLs who entry rarely earn them — but the semi-final itself, listed in his achievements as 3-4th with Apeks, remains his best Major finish across five attempts.
The Apeks tenure ended in December 2023, when HEROIC — themselves rebuilding after the Falcons raid — signed him as part of a new core. That a Danish organisation chose a North Macedonian caller to lead its next iteration, over available Danish IGLs, indicates how highly the Paris semi-final was valued. He was 23, with a Major semi-final and a reputation for selfless entrying, arriving into an organisation that expected to contend for trophies immediately. The BlueJays-to-Apeks jump had taken him from Balkan qualifiers to a Major semi; the Apeks-to-HEROIC jump took him from overachievement to expectation, from a team happy to reach playoffs to one judged on trophies. That shift in expectation, from surprise to demand, would shape the next two years: every semi-final that had been a triumph at Apeks became a disappointment at HEROIC and Falcons, even as his calling remained structurally identical.
The HEROIC tenure ran from December 2023 to January 2025 — thirteen months that coincided with NertZ's time in the same jersey and that produced two Major results: Legends at Copenhagen 2024, quarter-final at Shanghai 2024. Copenhagen, played in March in front of Danish crowds, ended before the playoffs but preserved HEROIC's status as a Legends team; Shanghai, in December, ended in the quarter-finals, matching the organisation's best result of the year. Between those Majors came no trophy recorded in his profile — HEROIC in 2024 were a playoff team that could not convert semis — but the calling stability he provided kept them in the top ten through a year of roster turbulence.
The HEROIC exit in January 2025 was structural rather than personal. Falcons signed a triple HEROIC contingent, sjuush left, NertZ departed for Liquid, and kyxsan himself moved — his destination, as the team history implies, was Falcons, where he is listed without a dated period but where his achievements place him through 2025 and into 2026. The move kept him in tier-one Counter-Strike but exchanged a rebuilding project for a superteam project whose expectations were immediate trophies.
The Falcons period, spanning 2025 into early 2026, produced the only tier-one trophy of his career and a series of near-misses that define his prime. The trophy section lists a single entry: PGL Bucharest 2025, won with Falcons. The achievements table supplies the surrounding finals: 2nd at IEM Melbourne 2025, 2nd at BLAST Rivals Season 1, 3rd at IEM Chengdu 2025, 2nd at ESL Pro League Season 22, 3rd at the Esports World Cup 2025, 3rd-4th at FISSURE Playground 2, 2nd at BLAST Rivals Season 2, 2nd at BLAST Bounty Season 1 Finals 2026, 3rd at IEM Rio 2026. Ten deep runs, one title, five runner-up finishes. For an IGL, that distribution — constant contention, rare conversion — describes both his value and his limit: he could bring a talented five to finals, but could not, with Falcons' firepower, win them more than once.
The Major results with Falcons continued the pattern: Stage 2 at Austin 2025, quarter-final at Budapest 2025. Austin, played in June, ended early; Budapest, in December, matched his Shanghai quarter-final without exceeding it. At 25-26, he had now called at five Majors for three organisations — Apeks, HEROIC, Falcons — with a best finish of semi-final from the first of them. The Paris semi-final, three years behind him, remained the outlier rather than the baseline.
The Falcons exit in mid-2026, implied by his July arrival at Aurora, coincided with the organisation's own pivot. On 20 June Falcons beat Vitality in Cologne to set up a Spirit clash — one of his last matches in that jersey — and by July Aurora announced his signing as the completion of their rebuild. That a Turkish organisation going international chose a North Macedonian IGL who had just spent eighteen months calling English-speaking superteams indicates what they believed they were buying: not firepower, which XANTARES and Wicadia supplied, but the experience of calling finals in three different systems.
The full sequence of those Falcons finals deserves itemising because it constitutes one of the most sustained near-miss runs by any IGL in the period. IEM Melbourne 2025 in April ended 2nd; BLAST Rivals Season 1 ended 2nd; IEM Chengdu ended 3rd; ESL Pro League Season 22 ended 2nd; the Esports World Cup ended 3rd; FISSURE Playground 2 ended 3rd-4th; BLAST Rivals Season 2 ended 2nd; BLAST Bounty Season 1 Finals 2026 ended 2nd; IEM Rio 2026 ended 3rd. Nine events across eleven months in which Falcons reached the semis or better and converted only Bucharest. For context, the teams beating them in those finals — Vitality, Spirit, MOUZ on their best weeks — were not opponents an IGL outcalls; they were opponents whose riflers won duels Falcons' riflers lost. His calling brought Falcons to Sundays; his roster could not win them. That distinction, often lost in discussions that treat runner-up finishes as IGL failures, is central to evaluating his tenure: the system worked, the conversion did not, and the difference between those two facts is firepower rather than tactics.
On 8 July 2026 Aurora officially completed their rebuild with kyxsan, as HLTV reported, adding him to a five that already included XANTARES, woxic, Wicadia and Jimpphat under coach ash. The announcement positioned him as the final piece of an international pivot: benched soulfly, departed MAJ3R and Fabre, signed ash and Jimpphat, and now installed a non-Turkish IGL to call in English for a roster that had previously called in Turkish. For a player from North Macedonia, calling in English for Turks, Finns and whoever else Aurora would add was not a new challenge — he had called in English at Apeks, HEROIC and Falcons — but calling for XANTARES, whose aggressive rifling defines every team he plays in, presented a specific test of authority.
His first interviews in that jersey were frank about the gap between preparation and performance. After an 0-2 opening loss to G2 at BLAST Open Porto — a late collapse on Anubis that saw Aurora lose nine rounds in a row — he told HLTV: "They kind of caught us off guard for the first few rounds that we lost. I feel like we gave away too many entry kills, so almost every round feels like it's 4v5, and it was a bit hard to play because of that. Usually it doesn't happen in practice." The entry-kill remark, coming from a player with 92 Entrying himself, carried a particular weight: he was diagnosing his team as losing the duels he himself sought.
The broader frustration, given headline status — "kyxsan: In practice I see a different team" — expanded the point: "In practice I see different team, different players, different ideas, different people. We just behave differently in practice, and that's one thing that's annoying me right now." He described the team as playing terribly against G2, much worse than in practice, and set the next goal as repeating practice Counter-Strike in officials. Asked why the translation failed, he cited newness — only their second LAN, unfamiliar teammates, a different way of playing and preparing from old Aurora — and asked for time. The interview, conducted on 27 August, remains the clearest statement of Aurora's early international problem: five talented players who practised like contenders and played officials like strangers.
"In practice I see different team, different players, different ideas, different people. We just behave differently in practice, and that's one thing that's annoying me right now."
The subsequent weeks supplied partial answers. At StarSeries Fall in September Aurora beat NAVI, beat NRG, beat Vitality in the upper final and reached the grand final before losing the rematch — a 2nd-place finish listed in his achievements as his first LAN final with Aurora. Whether the practice-to-official gap had closed or whether a home crowd and favourable vetoes had masked it, the result was his best with the organisation and his first final since the Falcons runner-up streak.
HLTV's attributes — Entrying 92, Utility 71, Opening 43, Clutching 36, Firepower 23, Trading 11, Sniping 0 — describe one of the most self-sacrificing IGL profiles in tier-one Counter-Strike. The 92 Entrying is exceptional: few primary callers walk first into sites as often as kyxsan does. The logic is that an IGL who entries controls the round's information — he sees the defence first, calls the reaction live, and dies with knowledge his team can use. The cost, visible in his 23 Firepower and 11 Trading, is that he rarely survives to call the late round and rarely posts a rating above 1.00. His three-month rating of 0.99 at the time of the record is therefore not a slump but a structural fact: entrying IGLs do not rate highly, because rating rewards survival and multi-kills.
Utility 71, his second-highest score, points to a caller who uses grenades to enable his own entries — pop flashes thrown by teammates, self-smokes on executes — rather than a caller who directs others' utility from the back. Opening 43 confirms he seeks first contact beyond formal entries, while Clutching 36 reflects how rarely his rounds reach 1vX states. Sniping 0 is literal. The map-pool implication is that his calling favours execute-heavy maps — Mirage, Inferno — where entries decide rounds, over default-heavy maps where late-round calling matters more. That Aurora, with XANTARES' rifling and woxic's AWP, can win both styles will determine whether his entrying is complemented or wasted. Across 8,110 FACEIT matches the same tendency appears: a 1.24 KDR built on taking duels rather than avoiding them, a 25-match win streak built on carrying mixed stacks rather than stacking with professionals. The pug record and the professional attributes describe the same player at different resolutions.
The challenge of calling Aurora's international five differs from every previous assignment. At Apeks he called for a mix of Scandinavians and Europeans with no superstar; at HEROIC for Danes and internationals in a structured system; at Falcons for a superteam where his job was to manage egos. At Aurora he calls for XANTARES — one of the most expressive riflers in Counter-Strike history, whose peek-everything style both creates and destroys rounds — alongside woxic, a veteran AWPer a decade into his career, Wicadia, a young Turkish star, and Jimpphat, a Finnish anchor half his experience. Four nationalities, four Counter-Strike educations, one working language none of them grew up speaking.
His August remark that practice shows different players, different ideas, different people captures the consequence: a team whose individuals understand the protocols intellectually but revert to old habits under pressure. That he named the problem publicly, rather than shielding his teammates, suggests a caller who believes accountability must precede comfort. Whether that directness works with XANTARES — who has played under Turkish callers for a decade — and with woxic — who has been calling-adjacent since 2017 — will determine whether the international experiment survives its first winter. The early signs from StarSeries Fall, where Aurora beat NAVI, NRG and Vitality in succession before losing the rematch final, suggest the message landed: entry kills were no longer given away freely, Anubis collapses were not repeated, and the team that had looked like strangers against G2 looked like contenders against the best teams in the event.
The aggregate record can be stated plainly. Damjan Stoilkovski, 26, North Macedonia, $419,532 in prize money, one tier-one trophy from twelve LAN finals listed in his achievements, no EVP tally in the profile excerpt, no Top 20 finish, no MVP medal, five Majors with a best finish of semi-final at Paris 2023, a three-month rating of 0.99, and attribute scores of Entrying 92, Utility 71, Opening 43, Clutching 36, Firepower 23, Trading 11, Sniping 0. Eight organisations across six years: qsKe, Good Game, Airlya, BlueJays, Apeks, HEROIC, Falcons, Aurora. Two hundred and seventy-nine news items. Eight thousand one hundred and ten FACEIT matches at 60% win rate, a volume that spans his entire adult life in the game.
The longevity dimension deserves emphasis because IGLs from small scenes rarely sustain tier-one careers this long. Most callers from countries without domestic infrastructure get one opportunity — a single Apeks-like run — before returning to tier-two when that roster dissolves. That kyxsan converted Paris into HEROIC, HEROIC into Falcons, and Falcons into Aurora, remaining in tier-one continuously from December 2022 to the present, reflects a reputation among coaches and general managers that transcends results. Organisations keep hiring him because his teams practise well, because his entries create space even when his rating does not, and because his English calling allows mixed rosters to function. Those qualities do not appear in trophy sections, but they appear in employment records, and his employment record is unbroken.
The comparative framing is national and without precedent. No North Macedonian has called at a Major semi-final, won a tier-one event, or led three tier-one organisations. That he has done all three makes him, by every available measure, his country's greatest Counter-Strike player and one of the few IGLs from the Balkans to sustain a tier-one career beyond two years. The Paris semi-final remains the high-water mark; Bucharest the only title; Budapest the most recent quarter-final.
What the record does not contain is a second title, a Major final, or a Top 20-adjacent season, and at 26 the window for the first two depends less on his calling — which has never been in doubt — than on whether Aurora's internationals can convert practice Counter-Strike into officials. He has said he sees a different team in practice, that officials feel like 4v5s, that the goal is repetition. At 26, with $419,532 earned and five Majors called, the structure is his to set. The entries are his to take first. If StarSeries Fall proves to be the start of conversion rather than a single good week, Bucharest will not remain his only title for long.
Data source: HLTV player profile record. Generated: 2026-10-10.
[06a] — Trophy cabinet · 1 titles
2025 · LAN Champion
[06b] — Tenure timeline · teams_history_timeline
Jul 2026 - Present
Dec 2023 - Jan 2025
Dec 2022 - Dec 2023
Sep 2021 - Dec 2022
Jul 2021 - Sep 2021
Aug 2020 - Jul 2021
Apr 2020 - Aug 2020
FAQ · kyxsan
Damjan Stoilkovski is the Support player for Aurora. with 1 tier-one LAN titles.
kyxsan has earned 1 tier-one LAN titles including PGL Bucharest 2025, $419,532 in career prize money.
kyxsan plays with 800 DPI and an in-game sensitivity of 1.4, giving him an eDPI of 1120.00 with a 0.9 zoom sensitivity. His verified CS2 crosshair share code is CSzvRfTdUNrWs6eXQShoAPSw64cbaR6B5NjxHyMw9Fo9KY. He plays on 1280x960 (4:3 Stretched).
kyxsan competes with the Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse mouse, a Artisan Key-83 XSoft mousepad, the Razer Huntsman V3 Pro TKL 8KHz Green keyboard, the Razer BlackShark V3 Pro Green headset and the ZOWIE XL2586X+ monitor. He plays at 1280x960 4:3 Stretched resolution.
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