
AMD Ryzen 9 5900X
Tenure: 2025-01-01 → PRESENT

Lotan Giladi·IL· Age 26
Lotan Giladi is the rifler / lurker for MOUZ. Major champion, HLTV Top 20 #10 (2025), $1,086,912 in career prize money.
Spinx CS2 crosshair code
CSjGwcuQ5w33D6ajCD3wsVc8sFR9dRbK2BPF5WzAZRLNnR[01] — Settings & config · player_settings
Mouse, crosshair, viewmodel, video, HUD, OSD, driver and config — every row read from the verified settings file.
Last verified · Oct 18, 2026
Match Spinx's 990 eDPIto your own mouse DPI.
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sensitivity 1.1Spinx's reference: 900 DPI × 1.1 sensitivity = 990 eDPI
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See Spinx's exact crosshair on every active-duty map — Dust II, Mirage, Inferno, Nuke, Anubis, Ancient. Switch maps to preview the same reticle over each layout.
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Color: RGB 84, 235, 14 (#54EB0E) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Color: RGB 84, 235, 14 (#54EB0E) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Color: RGB 84, 235, 14 (#54EB0E) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Color: RGB 84, 235, 14 (#54EB0E) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Color: RGB 84, 235, 14 (#54EB0E) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0

Color: RGB 84, 235, 14 (#54EB0E) · Size: 2 · Thickness: 2 · Gap: 1 · Dot: 0 · Outline: 0
CSjGwcuQ5w33D6ajCD3wsVc8sFR9dRbK2BPF5WzAZRLNnRShare code
CSjGwcuQ5w33D6ajCD3wsVc8sFR9dRbK2BPF5WzAZRLNnRStatic Cross · RGB 84, 235, 14
6 frame-pacing rows
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;Does not use any Launch Options[02] — Gear & PC specs · player_gears
10 active · 0 retired. PC components, CS2 gaming gear and setup accessories, each with its verified tenure.
PC specs
2 items

Tenure: 2025-01-01 → PRESENT

Tenure: 2025-01-01 → PRESENT
CS2 gaming gear
5 items

Tenure: 2025-01-01 → PRESENT
size: 24" · g sync: No · freesync: No · panel tech: TN · resolution: 1920x1080 · aspect ratio: 16:9 · refresh rate: 600

Tenure: 2025-01-01 → PRESENT
dpi: 100-30000, in steps of 50 · shape: Ergonomic · width: 6.13cm · height: 4.21cm · length: 12.95cm · sensor: Focus Pro 30K · weight: 63g · connection: Wireless · button force: 81g · polling rate: 125, 500, 1000, 4000 · button switches: Razer Optical

Tenure: 2025-01-01 → PRESENT
height: 40cm · length: 45cm · material: Cloth · thickness: 3mm · overall glide: Medium · stitched edges: Yes

Tenure: 2025-01-01 → PRESENT
pcb: Non-Hotswappable · rgb: Yes · width: 36.0cm · height: 2.5cm · length: 13.8cm · weight: 710g · switches: Razer Low Profile Analog Optical · form factor: TKL

Tenure: 2025-01-01 → PRESENT
type: Closed-Back · weight: 240g · connection: Wired · microphone: Detachable · cable length: 180cm · noise cancelling: No
Setup
3 items

Tenure: 2025-01-01 → PRESENT
material: Artificial Leather, Fabric · max weight: 136kg · lumbar support: Built-in and adjustable · adjustable armrests: Yes · adjustable backrest: Yes · adjustable seat depth: No · adjustable seat height: Yes

Tenure: 2025-01-01 → PRESENT

Tenure: 2025-01-01 → PRESENT
[03] — Verified skins loadout · 20 items
Screenshot-verified loadout, priced at current market estimates.
[04] — Tactical profile · player_career_stats
career
recent 3 months
CT side
1.11
ADR 80.4 · KAST 73.2% · K-D 2,702:2,534
T side
1.07
ADR 75.4 · KAST 71.2% · K-D 2,396:2,339
Round economy
| Season | Rating 3.0 | ADR | K-D | Maps | Event wins |
|---|---|---|---|---|---|
| 2026 | 1.06 | 78.0 | 1.11 | 153 | 1 |
| 2025 | 1.11 | 78.5 | 1.08 | 204 | 1 |
| 2024 | 1.09 | 76.5 | 1.06 | 204 | 1 |
| 2023 | 1.05 | 77.1 | 1.07 | 204 | 5 |
| 2022 | 1.05 | 81.1 | 1.09 | 204 | 0 |
| 2021 | 1.07 | 76.8 | 1.08 | 204 | 0 |
| 2020 | 1.08 | 75.9 | 1.10 | 204 | 0 |
| 2019 | 1.06 | 74.2 | 1.06 | 204 | 0 |
| 2018 | 1.06 | 74.3 | 1.10 | 204 | 0 |
[05] — The dossier · long-form
Lotan Giladi grew up in a country with no professional Counter-Strike infrastructure to speak of. The Israeli scene produced passionate players and occasional mixes, but no domestic league, no salaried tier, and no obvious route from a bedroom server to an international roster. Giladi, who competes under the handle Spinx, was born in 2000 and came to the game the way much of his generation did: casually, first through Counter-Strike 1.6 with friends, then through Counter-Strike: Global Offensive from 2016. The decisive variable was hardware. "When I got a better PC in 2017 I got level 10 on FACEIT pretty quickly," he later recalled. "Then I decided I want to try to be a professional in this game and then the grind started."
What followed was a deliberate construction of a résumé in the absence of a scene. FACEIT's pick-up game ladders were the only stage available to an Israeli teenager with no team, and he treated them accordingly. "I saw FPL as the way to go professional for me because we didn't have a good scene in Israel and if I wanted to join the best teams I needed to make a name for myself," he explained. By 2019 he had become the first Israeli player to qualify for the FACEIT Pro League since Noah "buue" Nethanel Türnpu, and the qualification came at a cost. Israel requires two years of military service from its young men, an obligation that has ended more than one promising Counter-Strike career. Giladi was 18 and chasing the ladder. "One month I was top-5 with 40 games. I had a 70% win rate and I thought that if I kept playing and maintained that win rate I could make it to FPL, so I just decided that I was going to put everything in my life towards that and play as much as I could all day long. I didn't show up to the military that month, so I got a punishment and I had to stay on base for two weeks before I could go back home, but I qualified." He was eventually discharged on medical grounds and threw himself into the European ladder full time.
His early team Counter-Strike was local, played alongside the same Israeli names who would later scatter across European organizations: Guy "NertZ" Iluz, Shahar "flameZ" Shushan and Shiran "shushan" Shushan. He spent brief stints with Uniquestars in late 2018 and, in the summer of 2020, with Tikitakan, a European-Israeli mix that also featured flameZ. Between those rosters he accumulated FACEIT and ESEA results that functioned as his scouting tape: multiple seasons inside the top ten of the European ladder, a first-place finish in FPL Challenger, and a long-term average kill-death ratio of 1.32 across roughly 6,700 FACEIT games.
The professional call finally came from Denmark. Marco "Snappi" Pfeiffer, freshly departed from HEROIC, was assembling a lineup for the North American-backed organization c0ntact and needed talent that nobody had priced yet. Spinx was invited to trial in August 2020 and was offered a permanent deal in October, ahead of Flashpoint 2, where he delivered a 40-kill performance against Dignitas — one of the first public demonstrations of his ceiling. The partnership lasted three months. "I think the players as individuals [in c0ntact] were very good, but all of us together as team just didn't work out," he said. At the close of 2020 the organization withdrew from Counter-Strike and transfer-listed the roster. The team dissolved; the relationship with its in-game leader did not.
Snappi's next project was ENCE, the Finnish organization then pivoting away from a struggling domestic core toward an international lineup. In January 2021 he brought Spinx with him. The first half of that season was played almost entirely online, so the Israeli's first taste of tier-one competition arrived through a monitor rather than an arena. The results were uneven in the way of any rookie, but the peaks were unmistakable: in ESL Pro League Season 13 he posted map ratings of 1.79, 2.09 and 1.64 in wins against Ninjas in Pyjamas and G2. Snappi went on the record on HLTV Confirmed that year: "[Spinx's] work ethic and mentality are among the best that I have ever seen. He just tries to learn every single day and get better and better... I have no doubt that Spinx is going to stay at the top for a long time. He's just that good." It was the earliest public assessment of a trait that would define the career that followed: consistency as a deliberate practice rather than a by-product.
The autumn brought LAN evidence: ENCE reached the IEM Fall Europe final — the last qualifying event before the PGL Major in Stockholm — with Spinx their highest-rated player at 1.18, though Ninjas in Pyjamas denied them the trophy, and a weak Legends Stage sent them out in 15th-16th place at Stockholm itself. His first full year in tier one ended with a Top 20-adjacent reputation rather than a ranking.
The second year began with Pavle "Maden" Bošković replacing Joonas "doto" Forss, bringing a demanding, vocal presence the roster had lacked. "When Maden joined the team, at the start it was hard because we weren't used to it and suddenly this guy is like 'do this, do this, do this' but after some time we found the balance we wanted and it's working," Spinx said. Then came the run that made his name: ESL Pro League Season 15, where a 1.75-rated series against fnatic and a 1.30 against Ninjas in Pyjamas in the semi-final powered ENCE to the grand final and gave Spinx his first EVP. At the PGL Major in Antwerp, ENCE reached the semi-finals and Spinx left as the tournament's highest-rated player to that stage, with a second EVP. "My best memory of 2022 was going on the stage for the first time during the major in Antwerp and winning my first t1 event, EPL," he said.
Vitality came for him in the summer of 2022, seeking a lurker and anchor to replace Kévin "misutaaa" Rabier. He was leaving a group he called close friends. "It definitely wasn't an easy decision when I found out Vitality were interested. It wasn't like 'I want to go, I want to go,' but after some thinking I decided that I'd prefer to go," he said in a video interview from Copenhagen. The drivers he listed were structural rather than financial: BLAST's partnership events, the presence of Mathieu "ZywOo" Herbaut, and the experience of players like Dan "apEX" Madesclaire.
The adaptation cost was real. His first Vitality season produced a 1.03 average rating, well below the 1.15 he had posted in ENCE, and the year closed with five consecutive tournaments rated at or below 1.00. The team still won ESL Pro League Season 16 in Malta — his first big trophy and third EVP of 2022 — but the end-of-year slump was why a brilliant first half resolved into only 18th place in the Top 20. "I think the reason my individual performance dropped off towards the end of the year is mostly because of adapting to a new style and losing a bit of confidence in myself," he said.
The 2023 season was the year Lotan Giladi stopped being a promising addition and became a second star. Vitality began it with apEX in charge and ZywOo as the unquestioned centre of gravity, and Spinx as the rifler expected to take weight off the Frenchman's shoulders. He started solidly rather than spectacularly: a 1.06 at IEM Katowice that would stand as his weakest showing of the entire year. apEX, asked about the new signing during the tournament, was already framing the expectations: "Now he understands that he is a star and he has to perform. We tried to put him in the best condition possible."
ESL Pro League Season 17 delivered a painful reminder of his old allegiances. With Peter "dupreeh" Rasmussen on parental leave for the group stage and returning for the playoffs, Vitality drew ENCE in the quarter-final and lost, with ZywOo and Spinx the only players above 1.00 on the server. "We felt like we had a lot of chances to win this one, and we couldn't. We really wanted to perform after a bad period, and unfortunately, we failed," he said, later naming it his worst memory of the year. What followed was the pivot point of his career.
Vitality flew to Brazil for IEM Rio and met FaZe in the lower-bracket semi-final. Spinx produced 73 kills, 126.2 ADR and a 1.91 rating against Finn "karrigan" Andersen's side, one of the most efficient series of his career, and added a 1.51-rated decider on Overpass against Cloud9. Vitality beat HEROIC for the title; Spinx took his first EVP of the year. "It's important to do well at IEM Rio, it gives us confidence," he said during the event — confidence the home Major required.
The BLAST.tv Paris Major, the last Counter-Strike:GO Major ever played, opened with a win over G2 and a hard-fought victory over ENCE, his former team, before Vitality reached the playoffs without dropping a series. In the semi-final against Apeks, Spinx produced what he called the best match of his Major: 30 kills in a 16-14 win on Mirage. The grand final against GamerLegion was a sweep — Vitality completed the tournament without losing a single map — and Spinx finished with a 1.24 rating, an EVP, and third place in the MVP race behind iM and ZywOo. He describes the win as "the best feeling a Counter-Strike player can have."
What separated 2023 from a single glorious fortnight was what came after. The summer break brought a roster change: dupreeh out, flameZ in, which also reunited Spinx with the Israeli he had played alongside in Tikitakan back in 2020. Gamers8, with its single-elimination brutality, fell to Vitality after wins over Natus Vincere, G2 and ENCE, and Spinx collected another EVP at a 1.08 rating. Then came his highest-rated event of the year: ESL Pro League Season 18 in Malta, played as the Counter-Strike:GO era closed, where he put up a 1.31 rating — first on the team, 11% above the field — with a 1.62 series average against Ninjas in Pyjamas, and a fifth EVP despite a quarter-final exit to Monte. The transition to CS2 followed, along with the departure of coach Danny "zonic" Sørensen, replaced by the returning Rémy "XTQZZZ" Quoniam. IEM Sydney, Vitality's first CS2 event, ended in last place; Spinx still finished as the team's highest-rated member at 1.18. "My feeling didn't really change in CS2 as I am still fully confident in my game," he said.
The year closed with two titles. BLAST Premier Fall Final earned another EVP at a 1.26 rating; BLAST Premier World Final was more emphatic, four straight 2-0 series and a third-place finish in the MVP race. Five trophies, an EVP in every title-winning campaign plus one at EPL 18, and a body of consistency that the ranking panel rewarded with fifth place in the world. The underlying numbers explain the placing better than the headline does: 90.3% of his maps rated above 0.85 (third best), 75.1% KAST (sixth), 50.6% of rounds with a kill (third), 0.75 kills per round (eighth), and a T-side rating of 1.16 that ranked fifth in the world. "It feels amazing and a pleasure to see that the hard work is paying off but also making me hungrier and motivated to try and improve it next year to break my own record," he said of the placing, before adding his goal for 2024: "To steal one MVP from ZywOo."
Nine Valve Major appearances sit on Spinx's record, and they divide cleanly into one title, two deep runs, and a long tail of near-misses. Stockholm 2021 was the first. ENCE navigated the Challengers Stage at a 1.13 rating before a poor Legends Stage sent them out in 15th-16th place — the beginning of a pattern of strong beginnings and quiet endings.
Antwerp 2022 was the improvement. ENCE went 3-1 through the opening Swiss with Spinx at 1.28, forced overtime against G2 behind his 1.54 on Ancient, and then produced peaks through the Legends Stage. On the arena stage for the first time he recorded 1.47 against Copenhagen Flames in the quarter-final before Natus Vincere and s1mple ended the semi-final. His reward was an EVP as the tournament's highest-rated player to the quarter-finals and third-highest overall.
Rio 2022, his first Major in Vitality colours and his least productive: a 0.97 tournament rating, a Legends Stage exit in 12th-14th place after losses to Natus Vincere, MOUZ and ENCE. "My worst memory of the year was not qualifying to the playoffs of IEM Rio," he said.
Paris 2023 is the centrepiece. Entering at the Legends Stage, Vitality beat G2, ENCE and Monte to reach the playoffs, then Into the Breach, then Apeks in a semi-final in which Spinx outshone ZywOo on the decisive maps, and finally GamerLegion in a final they never looked like losing. No maps dropped across the entire event. A 1.24 rating, an EVP, third in the MVP race, and the last Counter-Strike:GO Major in the history of the game.
Copenhagen 2024 brought a semi-final and a narrow defeat; Shanghai 2024 ended in the quarter-finals. Austin 2025 was the first Major of the MOUZ chapter and, in a small administrative detail, the first to be re-scored in his favour: Spinx was initially left off the EVP list and added after a re-evaluation using Rating 3.0. MOUZ recovered from 0-2 in the Swiss stage to reach the semi-finals, where, once again, Vitality stood in the way. At Budapest 2025 MOUZ held an 11-9 lead on Nuke in the quarter-final against FaZe, lost the map, collapsed 13-2 on Inferno, and went home to chants of "send them home" in a hall where his teammate Ádám "torzsi" Torzsás was the only local player. "I think FaZe played really well, but regardless, we needed to do better on the second map, and it went so fast that it felt like we let it slip through our fingers," Spinx said. "It was devastating for all of us, and of course for torzsi."
The ninth Major, the IEM Cologne Major 2026, ended in Stage 3, where MOUZ were beaten by Vitality and then eliminated by FURIA. Set against each other, the campaigns show a player whose Major floor has remained high — he was among MOUZ's most reliable performers in Austin and in Stage 3 in Budapest — while the ceiling has only been touched once, in Paris, in a team built around a generational AWPer and a roster with no obvious weakness.
HLTV's current profile scores for Spinx read: Firepower 69, Entrying 52, Trading 53, Opening 52, Clutching 57, Sniping 0, Utility 40, with a Rating 3.0 of 1.12 across 47 maps in the past three months. Taken together, they describe a very specific kind of player, and the shape of the numbers matters more than any individual figure.
The middle-of-the-road Opening (52) and Entrying (52) scores are the first thing to explain, because they sit oddly against a career built on being one of the best riflers in the world. The explanation is positional. Spinx has spent the overwhelming majority of his career as a lurker and a second-wave fragger, a role in which opening duels are rationed rather than sought. In Vitality he was explicit about it: "In Vitality, I was the main lurker, I would say. Now, sometimes I am the lurker, sometimes the second lurker. But Jimpphat is still the main lurker in the team, so it helps me in some maps to not just lurk and do this job." A player who arrives late to the round, or who plays the weak side alone, will not accumulate first kills at the rate of a dedicated entry fragger — and the Opening metric records exactly that behaviour. It is a description of deployment, not a judgement of aim.
Firepower at 69 sits above those figures and closer to how the game actually looks when he is in form. The event-level data supports it: 86.0 ADR at ESL Pro League Season 18, 83.6 at IEM Rio, and 91.0 at BLAST Open London in 2025, where his 1.35 rating was 36% above the tournament average. His peak is a mid-round one: multi-kills in 18.8% of rounds in 2023 (eighth best), and a T-side rating of 1.16 that ranked fifth in the world that year. He is at his most dangerous in the second half of a round, when utility has been spent, rotations have begun, and a lurker's timing decides whether the defence is caught moving.
Utility at 40 is the lowest non-zero score on the profile and the most interpretively interesting. A lurker's grenades are, by design, individual instruments: the smoke that seals a rotation, the flash that enables his own re-peek, the molotov that denies a chase. They are rarely the utility that enables a teammate's entry, and the metric rewards the opposite pattern. Clutching at 57 is comparatively modest for a player who in 2022 ranked third in the world for 1vX situations won with 60 — a decline that reflects how the role has changed at MOUZ, where late-round responsibilities are shared with a primary lurker and an AWPer rather than concentrated in him. Sniping at 0 is self-evident: he has never been a rifle-plus-AWP hybrid, and the profile treats him accordingly.
His KAST-driven consistency has been the foundation of every ranking he has ever held. In 2023 he was third in the world for the share of maps rated above 0.85 (90.3%) and sixth for round involvement (75.1% KAST); in 2024 his floor survived an entire year, a 1.06 rating or better at every tournament but one; in 2025 he finished all fourteen events at least as a valuable player, with a 1.09 rating against top-five opposition. The counterweight has always been the absence of extreme peaks relative to the players ranked directly above him; the ranking panel made exactly that point in 2023, noting that his peaks were "comparatively lower than the players above him, especially when it came to the Elite events."
Mechanically, the recurring signature is the late-round entry duel rather than the dry peek. Crosshair placement in his favoured positions is aimed at the timing window rather than the angle itself: he is habitually the player who arrives as the defender's attention is elsewhere, and his counter-strafing discipline in those half-second engagements is what converts a rotation into a kill. The IEM Rio series against FaZe — 73 kills, 126 ADR, 1.91 rating — is the purest statistical expression of the archetype: not a player who wins the first duel of the round, but one who wins the duel that decides the round.
Every stage of Spinx's career has been mediated by an in-game leader, and he has spoken about all of them with unusual precision. Snappi was the first, a Dane who called "a lot from spawn" in ENCE: "We knew what they wanted to achieve in this round, a B split or whatever." apEX was the opposite. "With apEX it's a bit different, you can start the round, but the round can end in so many ways," he said on joining Vitality. That difference — structured intent versus emergent mid-round decision-making — is the single most useful frame for understanding why his first year in France was so much less productive than his last in Finland.
Inside Vitality his most important relationship was the pairing with ZywOo. By the end of 2023 they were described as the team's star duo, and the division of labour was clear enough that Spinx could joke about it: "To steal one MVP from ZywOo" was his stated goal for 2024. The arrival of flameZ in the summer of 2023 added a countryman and an old team-mate from Tikitakan, while mezii replaced Magisk and XTQZZZ returned as coach after zonic's departure in the transition to CS2. "We have a strong core, and Remy is doing a great job, he's part of the family already," Spinx said of the switch.
The MOUZ chapter has been structurally different, and he has been candid about it. He arrived after Kamil "siuhy" Szkaradek was benched in a shock decision days before IEM Katowice 2025, and Ludvig "Brollan" Brolin took over the captaincy — a first-timer leading a squad of established winners. "The IGLs I had so far in my career were pretty experienced, so it's definitely different," Spinx said. "Both Snappi and apEX... so far he's doing a really good job, and also Sycrone, our coach, is doing a good job with him. We are trying to help him as well, either having a call on the fly or saying what we see." Dorian "xertioN" Berman, the team's entry rifler and fellow Israeli, was one of the players recruited to help: "For us the decision was right all along, it's not about the result," xertioN said of the Spinx signing, and later of the captaincy, "I feel like he has the balls of a leader in some way already."
Composure is the other half of the picture. Spinx presents as a low-drama presence whose emotions surface in preparation rather than in rounds — "the comms were clear, the energy was good" is how he described the grand final against Spirit at BLAST Bounty 2026 — and he frames team-first behaviour as a discipline rather than a sentiment: "Everyone wants to have fun on the server, but you need to put the team first always." On LAN he is not a player who visibly changes temperature; the accounts of his best series describe control rather than adrenaline.
The years after the peak have been defined less by decline than by proximity. 2024 was a year of near-misses for Vitality: IEM Cologne was the only tournament they won, and Spinx finished 13th in the Top 20 without ever reproducing the ceilings of 2023. When Robin "ropz" Kool became available on a free transfer at the end of the season the organisation moved on him, and Spinx was placed on the inactive roster on 9 January 2025. apEX's public framing of the change was blunt: "ropz will have a bigger voice and more plays than what Spinx had."
The winter was uncomfortable: "The first weeks of 2025 were mostly stressful due to negotiations with teams and uncertainty about what the future would hold... I was anxious; I've always been active throughout my career, and the thought of missing half a season, including a Major, isn't nice for any player," he said. MOUZ confirmed his signing on 23 January 2025, but the roster lock for IEM Katowice had already passed, and academy player xelex stood in for the event.
Debut came at PGL Cluj-Napoca, and it could hardly have been better planned: MOUZ won the $1.25 million tournament, taking their first title in nearly a year, and Spinx was their highest-rated player at 1.15 en route to an EVP. "What I remember from Cluj is meeting the team for the first time, getting to know each other, and building chemistry... Even though not all the best teams participated, it was my best moment."
"What I remember from Cluj is meeting the team for the first time, getting to know each other, and building chemistry... Even though not all the best teams participated, it was my best moment."
What followed was a season of repetition. MOUZ reached final after final and kept meeting Vitality: runners-up at ESL Pro League Season 21 and BLAST Open Lisbon, second at IEM Dallas, semi-finals at the Austin Major, second again at IEM Cologne. Three consecutive grand-final losses to the same side. "Of course, it was frustrating to lose losing three grand finals in a row," Spinx said. "And, on top of that, to the same team. It's not easy for any team." At Cologne, MOUZ finally broke a long losing run against apEX's team in the semi-final — "we were super happy about it, maybe even too happy," he reflected — and then failed to appear for the final against Spirit. He finished 10th in the 2025 Top 20, built on a floor that carried fourteen events and four EVPs rather than on any single run.
The 2026 season brought both stability and change. MOUZ restructured around a younger core, promoting xelex, adding Justinas "jL" Lekavicius on loan and later signing the Czech rifler PR, while Brollan departed in July. Results arrived in the form of third places at PGL Astana, PGL Cluj-Napoca and ESL Pro League Season 22, a runner-up finish at BLAST Open Porto, and, on 2 August 2026, a trophy: BLAST Bounty Season 2 Finals, won against Spirit in a best-of-five in which Spinx posted a 1.54-rated grand final. It ended a 17-month drought and delivered something he had wanted for the whole of his career. "I've been close a couple of times, so I'm happy I managed to win one," he said of the MVP medal that followed. "I always wanted to have just one in my career. I'm not looking to have many, like other professional players. I'm happy I managed to have one, and that's it." He was careful not to over-read it: "I don't want to jump over the line... we also won Cluj, like you said, last year, and then the year wasn't so good. We still need to stay humble."
"I don't want to jump over the line... we also won Cluj, like you said, last year, and then the year wasn't so good. We still need to stay humble."
"I always wanted to have just one in my career. I'm not looking to have many, like other professional players. I'm happy I managed to have one, and that's it."
His reading of the competitive landscape in 2026 is unsentimental. "Everyone is suffering because of the Vitality era, every [title] you can get is important," he said, and of MOUZ's own ceiling: "I would say the wall isn't the team we're playing against, but it's actually us." A semi-final at BLAST Open Porto with an EVP and a 5-6th finish at the StarLadder StarSeries Fall fit that assessment: a Rating 3.0 of 1.12 over the past three months, individual form intact, team results still short of the standard he set in 2023.
The record, stated plainly, is this: one Valve Major title, nine LAN trophies from sixty appearances, career prize money of $1,086,912, one tournament MVP (awarded in August 2026, four years into his tier-one career), eighteen EVP mentions across the events recorded on his profile, and four consecutive appearances in the HLTV Top 20 — 18th in 2022, fifth in 2023, 13th in 2024, tenth in 2025, across three teams, two game versions and a coaching regime change at each of them.
Comparative context matters. Fifth in 2023 places him among the few riflers in the modern era to reach that height without being a team's primary AWPer. That he did not win a tournament MVP until 2026, and has instead accumulated EVPs at a rate most players never reach, is a fair summary of his career's texture: reliably excellent, occasionally overwhelming, rarely the single most valuable player on a roster that contains ZywOo, or later a deep MOUZ lineup.
What the aggregate numbers cannot capture is the role he has played in Israeli Counter-Strike. Alongside flameZ and NertZ, Spinx is one of three Israelis who turned an absence of domestic infrastructure into a case study for how to reach tier one from a ladder ranking. He was the first of them to win a Major, and xertioN — his current team-mate — has said plainly what that meant: "He was the first Israeli player to win a Major, by far the best at that moment being an HLTV top 5 player of 2023."
On longevity, he has been consistent about the mechanism being collective rather than individual. "It's always nice to be back on the Top 20 list, but more importantly, our goal is to win some events as a team, and then individual goals will follow," he said at the end of 2025. The ambition is not hidden either. "If we were even 2-3% better last year, we would probably win some events," he said in early 2026. At 26, with a Major medal, a top-ten ranking still in hand, and a role that has shifted from pure lurker to a more active presence alongside xertioN and torzsi, the remaining question of his career is the one he has posed himself since Paris: whether the individual peak of 2023 can be married to a team that wins when it matters.
Data source: HLTV player profile record. Generated: 2026-10-10.
[06a] — Trophy cabinet · 13 titles
2023 · Major Champion
2026 · LAN Champion
2025 · LAN Champion
2025 · HLTV Top 20
2024 · LAN Champion
2024 · HLTV Top 20
2023 · LAN Champion
2023 · LAN Champion
2023 · LAN Champion
2023 · LAN Champion
2023 · HLTV Top 20
2022 · HLTV Top 20
[06b] — Tenure timeline · teams_history_timeline
Jan 2025 - Present
Jan 2021 - Aug 2022
Jul 2020 - Aug 2020
Nov 2018 - Dec 2018
FAQ · Spinx
Lotan Giladi is the Rifler / Lurker for MOUZ. a Valve Major champion, named HLTV Top 20 #10 in 2025, with 9 tier-one LAN titles.
Spinx has earned 1 HLTV MVP medals, 18 EVP mentions, 9 tier-one LAN titles including BLAST Bounty 2026 Season 2 Finals, $1,086,912 in career prize money.
Spinx plays with 900 DPI and an in-game sensitivity of 1.1, giving him an eDPI of 990.00 with a 1.00 zoom sensitivity. His verified CS2 crosshair share code is CSjGwcuQ5w33D6ajCD3wsVc8sFR9dRbK2BPF5WzAZRLNnR. He plays on 1280x960 (4:3 Stretched).
Spinx competes with the Razer Deathadder V3 Pro Black mouse, a Razer Gigantus V2 Dragon Lore Edition mousepad, the Razer Huntsman V3 Pro Low-Profile TKL 8KHz keyboard, the Razer BlackShark V2 headset and the ZOWIE XL2586X+ monitor. He plays at 1280x960 4:3 Stretched resolution.
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